osu/osu.Desktop.VisualTests/Tests/TestCaseManiaPlayfield.cs

281 lines
9.8 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using osu.Framework.Testing;
using osu.Game.Graphics;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Input;
using OpenTK.Input;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseManiaPlayfield : TestCase
{
public override string Description => @"Mania playfield";
private FlowContainer<Column> columns;
public override void Reset()
{
base.Reset();
Add(new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black
},
columns = new FillFlowContainer<Column>
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Direction = FillDirection.Horizontal,
Padding = new MarginPadding { Left = 1, Right = 1 },
Spacing = new Vector2(1, 0)
}
}
});
var colours = new Color4[]
{
new Color4(187, 17, 119, 255),
new Color4(96, 204, 0, 255),
new Color4(17, 136, 170, 255)
};
var keys = new Key[] { Key.S, Key.D, Key.F, Key.Space, Key.J, Key.K, Key.L };
int num_columns = 7;
int half_columns = num_columns / 2;
for (int i = 0; i < num_columns; i++)
{
columns.Add(new Column
{
Key = keys[i]
});
}
for (int i = 0; i < half_columns; i++)
{
Color4 accent = colours[i % 2];
columns.Children.ElementAt(i).AccentColour = accent;
columns.Children.ElementAt(num_columns - 1 - i).AccentColour = accent;
}
bool hasSpecial = half_columns * 2 < num_columns;
if (hasSpecial)
{
Column specialColumn = columns.Children.ElementAt(half_columns);
specialColumn.IsSpecialColumn = true;
specialColumn.AccentColour = colours[2];
}
}
}
public class Column : Container, IHasAccentColour
{
private const float key_size = 50;
private const float key_icon_size = 10;
private const float key_icon_corner_radius = 3;
private const float key_icon_border_radius = 2;
private const float hit_target_height = 10;
private const float hit_target_bar_height = 2;
private const float column_width = 45;
private const float special_column_width = 70;
private Color4 accentColour;
public Color4 AccentColour
{
get { return accentColour; }
set
{
if (accentColour == value)
return;
accentColour = value;
setAccentColour();
}
}
private bool isSpecialColumn;
public bool IsSpecialColumn
{
get { return isSpecialColumn; }
set
{
isSpecialColumn = value;
Width = isSpecialColumn ? special_column_width : column_width;
}
}
public Key Key;
private Box background;
private Container hitTargetBar;
private Container keyIcon;
public Column()
{
RelativeSizeAxes = Axes.Y;
Width = column_width;
Children = new Drawable[]
{
background = new Box
{
Name = "Foreground",
RelativeSizeAxes = Axes.Both,
Alpha = 0.2f
},
new FillFlowContainer
{
Name = "Key + hit target",
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new[]
{
new Container
{
Name = "Key",
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.X,
Height = key_size,
Children = new Drawable[]
{
new Box
{
Name = "Key gradient",
RelativeSizeAxes = Axes.Both,
ColourInfo = ColourInfo.GradientVertical(Color4.Black, Color4.Black.Opacity(0)),
Alpha = 0.5f
},
keyIcon = new Container
{
Name = "Key icon",
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(key_icon_size),
Masking = true,
CornerRadius = key_icon_corner_radius,
BorderThickness = 2,
BorderColour = Color4.White, // Not true
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true
}
}
}
}
},
new Container
{
Name = "Hit target",
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.X,
Height = hit_target_height,
Children = new Drawable[]
{
new Box
{
Name = "Background",
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black
},
hitTargetBar = new Container
{
Name = "Bar",
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.X,
Height = hit_target_bar_height,
Masking = true,
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Both
}
}
}
}
}
}
}
};
}
private void setAccentColour()
{
background.Colour = AccentColour;
hitTargetBar.EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Glow,
Radius = 5,
Colour = AccentColour.Opacity(0.5f),
};
keyIcon.EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Glow,
Radius = 5,
Colour = AccentColour.Opacity(0.5f),
};
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
if (args.Key == Key && !args.Repeat)
{
background.FadeTo(background.Alpha + 0.2f, 50, EasingTypes.OutQuint);
keyIcon.ScaleTo(1.4f, 50, EasingTypes.OutQuint);
}
return false;
}
protected override bool OnKeyUp(InputState state, KeyUpEventArgs args)
{
if (args.Key == Key)
{
background.FadeTo(0.2f, 800, EasingTypes.OutQuart);
keyIcon.ScaleTo(1f, 400, EasingTypes.OutQuart);
}
return false;
}
}
}