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https://github.com/ppy/osu
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275b86cd3c
Closes https://github.com/ppy/osu/issues/30237. This is the root failure in the issue, and one that *only* presents when another conversion mod that repositions the objects is also active. That makes the `PathProgress` of the nesteds to be zero, therefore making them occupy the position of the slider head after any mutation to the path. |
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.. | ||
Beatmaps | ||
Configuration | ||
Difficulty | ||
Edit | ||
Judgements | ||
Mods | ||
Objects | ||
Properties | ||
Replays | ||
Scoring | ||
Skinning | ||
Statistics | ||
UI | ||
Utils | ||
osu.Game.Rulesets.Osu.csproj | ||
OsuInputManager.cs | ||
OsuRuleset.cs | ||
OsuSkinComponentLookup.cs | ||
OsuSkinComponents.cs |