osu/osu.Game.Rulesets.Osu
Bartłomiej Dach 275b86cd3c
Fix strict tracking mod not populating path progress for ticks/repeats
Closes https://github.com/ppy/osu/issues/30237.

This is the root failure in the issue, and one that *only* presents when
another conversion mod that repositions the objects is also active. That
makes the `PathProgress` of the nesteds to be zero, therefore making
them occupy the position of the slider head after any mutation to the
path.
2024-10-14 14:26:27 +02:00
..
Beatmaps
Configuration Fix display length not resetting to default because default was wrong 2024-09-07 13:54:12 +09:00
Difficulty Bump difficulty calculator versions 2024-10-07 15:38:41 +02:00
Edit Merge branch 'master' into clamp-scale2 2024-10-11 15:13:54 +02:00
Judgements
Mods Fix strict tracking mod not populating path progress for ticks/repeats 2024-10-14 14:26:27 +02:00
Objects Ensure Slider.updateNestedPositions() actually updates the position of all nesteds 2024-09-27 10:27:54 +02:00
Properties
Replays
Scoring
Skinning Split out classes and avoid weird configuration stuff 2024-09-05 12:08:48 +09:00
Statistics
UI Fix replay analysis overlay being affected by visibility impairing mods 2024-09-11 15:55:02 +02:00
Utils Remove unused member 2024-09-30 09:30:06 +02:00
osu.Game.Rulesets.Osu.csproj
OsuInputManager.cs
OsuRuleset.cs Ensure columns collapse into one correctly if no space 2024-10-03 15:01:23 +02:00
OsuSkinComponentLookup.cs Rename GameplaySkinComponentLookup -> SkinComponentLookup 2024-08-22 18:46:03 +09:00
OsuSkinComponents.cs