osu/osu.Game.Rulesets.Taiko.Tests
2020-12-20 18:44:47 +01:00
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Skinning Merge branch 'master' into taiko-strong-state-refactor 2020-12-14 21:44:50 +01:00
DrawableTaikoRulesetTestScene.cs
DrawableTestHit.cs
DrawableTestStrongHit.cs
HitObjectApplicationTestScene.cs Refactor hit object application scene to work reliably 2020-12-20 16:01:01 +01:00
osu.Game.Rulesets.Taiko.Tests.csproj
TaikoBeatmapConversionTest.cs Rename TaikoStrong{-> able}HitObject 2020-12-14 21:46:02 +01:00
TaikoDifficultyCalculatorTest.cs
TaikoLegacyModConversionTest.cs
TestSceneBarLineApplication.cs Refactor hit object application scene to work reliably 2020-12-20 16:01:01 +01:00
TestSceneDrumRollApplication.cs Implement drum roll application 2020-12-20 16:26:16 +01:00
TestSceneFlyingHits.cs
TestSceneHitApplication.cs Implement hit application 2020-12-20 16:26:16 +01:00
TestSceneHits.cs
TestSceneSampleOutput.cs Adjust sample test to pass with pooling 2020-12-20 18:44:47 +01:00
TestSceneSwellJudgements.cs
TestSceneTaikoHitObjectSamples.cs
TestSceneTaikoPlayer.cs
TestSceneTaikoSuddenDeath.cs