mirror of
https://github.com/ppy/osu
synced 2024-12-15 03:16:17 +00:00
18645fcf29
Fixes them not working at all, too.
111 lines
3.3 KiB
C#
111 lines
3.3 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Bindings;
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using osu.Game.Input.Bindings;
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namespace osu.Game.Graphics.UserInterface.Volume
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{
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internal class VolumeMeter : Container, IKeyBindingHandler<GlobalAction>
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{
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private readonly Box meterFill;
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public BindableDouble Bindable { get; } = new BindableDouble();
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public VolumeMeter(string meterName)
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{
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Size = new Vector2(40, 180);
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Children = new Drawable[]
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{
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new Box
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{
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Colour = Color4.Black,
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RelativeSizeAxes = Axes.Both
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.5f, 0.9f),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new Drawable[]
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{
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new Box
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{
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Colour = Color4.DarkGray,
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RelativeSizeAxes = Axes.Both
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},
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meterFill = new Box
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{
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Colour = Color4.White,
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Scale = new Vector2(1, 0),
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RelativeSizeAxes = Axes.Both,
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Origin = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre
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}
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}
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},
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new OsuSpriteText
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{
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Text = meterName,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.TopCentre
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}
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};
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Bindable.ValueChanged += delegate { updateFill(); };
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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updateFill();
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}
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public double Volume
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{
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get { return Bindable.Value; }
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private set
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{
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Bindable.Value = value;
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}
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}
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public void Increase()
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{
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Volume += 0.05f;
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}
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public void Decrease()
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{
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Volume -= 0.05f;
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}
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private void updateFill() => meterFill.ScaleTo(new Vector2(1, (float)Volume), 300, Easing.OutQuint);
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public bool OnPressed(GlobalAction action)
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{
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if (!IsHovered) return false;
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switch (action)
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{
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case GlobalAction.DecreaseVolume:
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Decrease();
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return true;
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case GlobalAction.IncreaseVolume:
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Increase();
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return true;
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}
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return false;
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}
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public bool OnReleased(GlobalAction action) => false;
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}
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} |