osu/osu.Game.Rulesets.Osu/Difficulty
2021-09-25 03:52:05 +00:00
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Preprocessing moved 2b straintime cap up to 25ms 2021-09-15 15:27:36 +01:00
Skills nerfed rhythm further to attempt to balance 2021-09-25 03:52:05 +00:00
OsuDifficultyAttributes.cs
OsuDifficultyCalculator.cs Merge branch 'master' into speedpp 2021-09-21 18:41:27 +09:00
OsuPerformanceCalculator.cs merged in strainTime change and augmented rhythm calc 2021-09-25 02:52:10 +00:00