osu/osu.Game.Rulesets.Catch/Edit/Blueprints/FruitSelectionBlueprint.cs

30 lines
879 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Catch.Edit.Blueprints.Components;
using osu.Game.Rulesets.Catch.Objects;
namespace osu.Game.Rulesets.Catch.Edit.Blueprints
{
public partial class FruitSelectionBlueprint : CatchSelectionBlueprint<Fruit>
{
private readonly FruitOutline outline;
public FruitSelectionBlueprint(Fruit hitObject)
: base(hitObject)
{
InternalChild = outline = new FruitOutline();
}
protected override void Update()
{
base.Update();
if (!IsSelected) return;
outline.Position = CatchHitObjectUtils.GetStartPosition(HitObjectContainer, HitObject);
outline.UpdateFrom(HitObject);
}
}
}