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.vscode
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Remove `--no-restore` from VSCode build tasks
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2020-11-16 19:22:08 +09:00 |
Editor
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Rename file to match test name
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2020-11-26 19:46:54 +09:00 |
Mods
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Make useless existing test actually fail
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2021-01-06 22:08:37 +01:00 |
Resources
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Add metrics skin elements for sliderendcircle
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2020-10-02 14:50:03 +09:00 |
OsuBeatmapConversionTest.cs
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Add test timeouts
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2020-09-07 17:18:54 +09:00 |
OsuDifficultyCalculatorTest.cs
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…
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OsuLegacyModConversionTest.cs
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Cover mapping fully for osu! mods
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2020-11-15 15:32:02 +01:00 |
OsuSkinnableTestScene.cs
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Move InputManager implementation to base skinnable test scene class
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2020-07-31 10:45:10 +09:00 |
StackingTest.cs
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…
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TestPlayfieldBorder.cs
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Add test coverage
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2020-10-20 13:59:07 +09:00 |
TestSceneAccuracyHeatmap.cs
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Re-invert test
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2020-06-22 21:00:35 +09:00 |
TestSceneCursorTrail.cs
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Adjust namespace
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2020-12-04 20:21:53 +09:00 |
TestSceneDrawableJudgement.cs
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Add better test coverage of hit lighting (and ensure reset after animation reapplication)
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2020-11-19 14:10:07 +09:00 |
TestSceneFollowPoints.cs
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Separate classes
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2020-11-20 16:53:08 +09:00 |
TestSceneGameplayCursor.cs
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Add testability against different background colours / with user input
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2020-07-10 14:47:26 +09:00 |
TestSceneHitCircle.cs
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Refactor TestSceneHitCircle to show judgements
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2020-11-20 16:24:17 +09:00 |
TestSceneHitCircleApplication.cs
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Add hitobject lifetime support
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2020-11-10 20:16:52 +09:00 |
TestSceneHitCircleArea.cs
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Rename base test class to help avoid incorrect reference
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2020-03-23 10:01:33 +09:00 |
TestSceneHitCircleComboChange.cs
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…
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TestSceneHitCircleHidden.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneHitCircleLongCombo.cs
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Remove `PlayerTestScene` constructor and use `CreateRuleset` method instead
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2020-04-17 11:17:51 +03:00 |
TestSceneLegacyBeatmapSkin.cs
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Move player constructor configuration to dedicated class; add AllowRestart parameter
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2020-12-23 17:47:46 +09:00 |
TestSceneMissHitWindowJudgements.cs
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Replace comparison references to HitResult.Miss with IsHit
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2020-10-02 23:31:24 +02:00 |
TestSceneOsuFlashlight.cs
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…
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TestSceneOsuPlayer.cs
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Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
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2020-06-03 22:00:02 +03:00 |
TestSceneOutOfOrderHits.cs
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Move player constructor configuration to dedicated class; add AllowRestart parameter
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2020-12-23 17:47:46 +09:00 |
TestSceneResumeOverlay.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneShaking.cs
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Fix scheduled tasks not being cleaned up between test steps
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2020-11-20 20:08:05 +09:00 |
TestSceneSkinFallbacks.cs
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Fix skinfallback test crashing on repeats
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2020-11-12 17:58:39 +09:00 |
TestSceneSlider.cs
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Make HitSampleInfo immutable
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2020-12-01 15:37:51 +09:00 |
TestSceneSliderApplication.cs
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Adjust namespace
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2020-12-04 20:21:53 +09:00 |
TestSceneSliderComboChange.cs
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…
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TestSceneSliderHidden.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneSliderInput.cs
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Move player constructor configuration to dedicated class; add AllowRestart parameter
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2020-12-23 17:47:46 +09:00 |
TestSceneSliderSnaking.cs
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Adjust namespace
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2020-12-04 20:21:53 +09:00 |
TestSceneSpinner.cs
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Reorder spinner tests to promote hit being the first to display
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2020-11-05 17:27:41 +09:00 |
TestSceneSpinnerApplication.cs
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Move rate adjusted spinner rotation into judgement result
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2020-11-14 21:10:12 +01:00 |
TestSceneSpinnerHidden.cs
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
TestSceneSpinnerRotation.cs
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Move rate adjusted spinner rotation into judgement result
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2020-11-14 21:10:12 +01:00 |
osu.Game.Rulesets.Osu.Tests.csproj
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Bump Microsoft.NET.Test.Sdk from 16.8.0 to 16.8.3
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2021-01-01 17:53:41 +00:00 |