osu/osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs
2022-11-27 00:00:27 +09:00

34 lines
933 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Tournament.Screens.TeamWin;
namespace osu.Game.Tournament.Tests.Screens
{
public partial class TestSceneTeamWinScreen : TournamentTestScene
{
[Test]
public void TestBasic()
{
AddStep("set up match", () =>
{
var match = Ladder.CurrentMatch.Value;
match.Round.Value = Ladder.Rounds.FirstOrDefault(g => g.Name.Value == "Finals");
match.Completed.Value = true;
});
AddStep("create screen", () => Add(new TeamWinScreen
{
FillMode = FillMode.Fit,
FillAspectRatio = 16 / 9f
}));
}
}
}