mirror of https://github.com/ppy/osu
101 lines
4.0 KiB
C#
101 lines
4.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using Newtonsoft.Json;
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using NUnit.Framework;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Tournament.Screens.Editors;
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using osu.Framework.Testing;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Dialog;
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using osu.Game.Tournament.Screens.Editors.Components;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Tournament.Tests.Screens
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{
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public partial class TestSceneLadderEditorScreen : TournamentScreenTestScene
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{
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private LadderEditorScreen ladderEditorScreen = null!;
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private OsuContextMenuContainer? osuContextMenuContainer;
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[SetUp]
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public void Setup() => Schedule(() =>
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{
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ladderEditorScreen = new LadderEditorScreen();
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Add(osuContextMenuContainer = new OsuContextMenuContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = ladderEditorScreen = new LadderEditorScreen()
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});
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});
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[Test]
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public void TestResetBracketTeamsCancelled()
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{
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Bindable<string> matchBeforeReset = new Bindable<string>();
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AddStep("save current match state", () =>
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{
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matchBeforeReset.Value = JsonConvert.SerializeObject(Ladder.CurrentMatch.Value);
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});
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AddStep("pull up context menu", () =>
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{
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InputManager.MoveMouseTo(ladderEditorScreen);
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InputManager.Click(MouseButton.Right);
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});
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AddStep("click Reset teams button", () =>
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{
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InputManager.MoveMouseTo(osuContextMenuContainer.ChildrenOfType<DrawableOsuMenuItem>().Last(p =>
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((OsuMenuItem)p.Item).Type == MenuItemType.Destructive), new Vector2(5, 0));
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InputManager.Click(MouseButton.Left);
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});
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AddAssert("dialog displayed", () => DialogOverlay.CurrentDialog is LadderResetTeamsDialog);
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AddStep("click cancel", () =>
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{
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InputManager.MoveMouseTo(DialogOverlay.CurrentDialog.ChildrenOfType<PopupDialogButton>().Last());
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("dialog dismissed", () => DialogOverlay.CurrentDialog is not LadderResetTeamsDialog);
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AddAssert("assert ladder teams unchanged", () => string.Equals(matchBeforeReset.Value, JsonConvert.SerializeObject(Ladder.CurrentMatch.Value), StringComparison.Ordinal));
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}
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[Test]
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public void TestResetBracketTeams()
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{
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AddStep("pull up context menu", () =>
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{
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InputManager.MoveMouseTo(ladderEditorScreen);
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InputManager.Click(MouseButton.Right);
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});
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AddStep("click Reset teams button", () =>
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{
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InputManager.MoveMouseTo(osuContextMenuContainer.ChildrenOfType<DrawableOsuMenuItem>().Last(p =>
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((OsuMenuItem)p.Item).Type == MenuItemType.Destructive), new Vector2(5, 0));
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InputManager.Click(MouseButton.Left);
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});
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AddAssert("dialog displayed", () => DialogOverlay.CurrentDialog is LadderResetTeamsDialog);
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AddStep("click confirmation", () =>
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{
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InputManager.MoveMouseTo(DialogOverlay.CurrentDialog.ChildrenOfType<PopupDialogButton>().First());
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InputManager.PressButton(MouseButton.Left);
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});
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AddUntilStep("dialog dismissed", () => DialogOverlay.CurrentDialog is not LadderResetTeamsDialog);
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AddStep("release mouse button", () => InputManager.ReleaseButton(MouseButton.Left));
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AddAssert("assert ladder teams reset", () => Ladder.CurrentMatch.Value?.Team1.Value == null && Ladder.CurrentMatch.Value?.Team2.Value == null);
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}
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}
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}
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