mirror of https://github.com/ppy/osu
92 lines
2.9 KiB
C#
92 lines
2.9 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using System.Collections.Generic;
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using System.Linq;
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namespace osu.Game.Overlays.Settings
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{
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public abstract class SettingsSection : Container, IHasFilterableChildren
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{
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protected FillFlowContainer FlowContent;
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protected override Container<Drawable> Content => FlowContent;
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public abstract FontAwesome Icon { get; }
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public abstract string Header { get; }
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public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
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public IEnumerable<string> FilterTerms => new[] { Header };
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private const int header_size = 26;
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private const int header_margin = 25;
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private const int border_size = 2;
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public bool MatchingFilter
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{
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set { this.FadeTo(value ? 1 : 0); }
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}
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protected SettingsSection()
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{
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Margin = new MarginPadding { Top = 20 };
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AutoSizeAxes = Axes.Y;
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RelativeSizeAxes = Axes.X;
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FlowContent = new FillFlowContainer
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{
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Margin = new MarginPadding
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{
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Top = header_size + header_margin
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},
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 30),
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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AddRangeInternal(new Drawable[]
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{
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new Box
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{
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Colour = new Color4(0, 0, 0, 255),
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RelativeSizeAxes = Axes.X,
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Height = border_size,
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},
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new Container
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{
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Padding = new MarginPadding
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{
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Top = 20 + border_size,
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Bottom = 10,
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},
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new[]
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{
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new OsuSpriteText
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{
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TextSize = header_size,
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Text = Header,
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Colour = colours.Yellow,
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Margin = new MarginPadding { Left = SettingsOverlay.CONTENT_MARGINS, Right = SettingsOverlay.CONTENT_MARGINS }
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},
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FlowContent
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}
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},
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});
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}
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}
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}
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