mirror of https://github.com/ppy/osu
314 lines
12 KiB
C#
314 lines
12 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Threading;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API.Requests;
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using osu.Game.Overlays.BeatmapListing;
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using osu.Game.Overlays.Direct;
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using osu.Game.Rulesets;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Overlays
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{
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public class BeatmapListingOverlay : FullscreenOverlay
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{
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[Resolved]
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private PreviewTrackManager previewTrackManager { get; set; }
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[Resolved]
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private RulesetStore rulesets { get; set; }
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private SearchBeatmapSetsRequest getSetsRequest;
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private Drawable currentContent;
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private BeatmapListingSearchSection searchSection;
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private BeatmapListingSortTabControl sortControl;
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public BeatmapListingOverlay()
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: base(OverlayColourScheme.Blue)
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{
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = ColourProvider.Background6
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},
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new BasicScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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ScrollbarVisible = false,
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Child = new ReverseChildIDFillFlowContainer<Drawable>
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 10),
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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Masking = true,
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EdgeEffect = new EdgeEffectParameters
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{
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Colour = Color4.Black.Opacity(0.25f),
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Type = EdgeEffectType.Shadow,
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Radius = 3,
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Offset = new Vector2(0f, 1f),
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},
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Children = new Drawable[]
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{
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new BeatmapListingHeader(),
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searchSection = new BeatmapListingSearchSection(),
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}
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},
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new Container
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = ColourProvider.Background4,
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},
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = 40,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = ColourProvider.Background5
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},
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sortControl = new BeatmapListingSortTabControl
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Margin = new MarginPadding { Left = 20 }
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}
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}
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},
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new Container
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Padding = new MarginPadding { Horizontal = 20 },
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Children = new Drawable[]
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{
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panelTarget = new Container
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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},
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loadingLayer = new LoadingLayer(panelTarget),
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}
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},
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}
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}
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}
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}
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}
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}
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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var sortCriteria = sortControl.Current;
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var sortDirection = sortControl.SortDirection;
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searchSection.Query.BindValueChanged(query =>
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{
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sortCriteria.Value = string.IsNullOrEmpty(query.NewValue) ? DirectSortCriteria.Ranked : DirectSortCriteria.Relevance;
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sortDirection.Value = SortDirection.Descending;
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queueUpdateSearch(true);
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});
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searchSection.Ruleset.BindValueChanged(_ => queueUpdateSearch());
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searchSection.Category.BindValueChanged(_ => queueUpdateSearch());
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sortCriteria.BindValueChanged(_ => queueUpdateSearch());
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sortDirection.BindValueChanged(_ => queueUpdateSearch());
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}
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private ScheduledDelegate queryChangedDebounce;
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private LoadingLayer loadingLayer;
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private Container panelTarget;
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private void queueUpdateSearch(bool queryTextChanged = false)
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{
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getSetsRequest?.Cancel();
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queryChangedDebounce?.Cancel();
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queryChangedDebounce = Scheduler.AddDelayed(updateSearch, queryTextChanged ? 500 : 100);
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}
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private void updateSearch()
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{
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if (!IsLoaded)
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return;
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if (State.Value == Visibility.Hidden)
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return;
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if (API == null)
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return;
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previewTrackManager.StopAnyPlaying(this);
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loadingLayer.Show();
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getSetsRequest = new SearchBeatmapSetsRequest(
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searchSection.Query.Value,
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searchSection.Ruleset.Value,
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searchSection.Category.Value,
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sortControl.Current.Value,
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sortControl.SortDirection.Value);
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getSetsRequest.Success += response => Schedule(() => recreatePanels(response));
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API.Queue(getSetsRequest);
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}
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private void recreatePanels(SearchBeatmapSetsResponse response)
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{
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if (response.Total == 0)
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{
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searchSection.BeatmapSet = null;
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LoadComponentAsync(new NotFoundDrawable(), addContentToPlaceholder);
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return;
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}
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var beatmaps = response.BeatmapSets.Select(r => r.ToBeatmapSet(rulesets)).ToList();
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var newPanels = new FillFlowContainer<DirectPanel>
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Spacing = new Vector2(10),
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Alpha = 0,
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Margin = new MarginPadding { Vertical = 15 },
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ChildrenEnumerable = beatmaps.Select<BeatmapSetInfo, DirectPanel>(b => new DirectGridPanel(b)
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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})
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};
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LoadComponentAsync(newPanels, loaded =>
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{
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addContentToPlaceholder(loaded);
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searchSection.BeatmapSet = beatmaps.First();
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});
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}
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private void addContentToPlaceholder(Drawable content)
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{
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loadingLayer.Hide();
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Drawable lastContent = currentContent;
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if (lastContent != null)
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{
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lastContent.FadeOut(100, Easing.OutQuint).Expire();
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// Consider the case when the new content is smaller than the last content.
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// If the auto-size computation is delayed until fade out completes, the background remain high for too long making the resulting transition to the smaller height look weird.
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// At the same time, if the last content's height is bypassed immediately, there is a period where the new content is at Alpha = 0 when the auto-sized height will be 0.
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// To resolve both of these issues, the bypass is delayed until a point when the content transitions (fade-in and fade-out) overlap and it looks good to do so.
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lastContent.Delay(25).Schedule(() => lastContent.BypassAutoSizeAxes = Axes.Y);
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}
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panelTarget.Add(currentContent = content);
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currentContent.FadeIn(200, Easing.OutQuint);
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}
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protected override void Dispose(bool isDisposing)
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{
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getSetsRequest?.Cancel();
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queryChangedDebounce?.Cancel();
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base.Dispose(isDisposing);
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}
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private class NotFoundDrawable : CompositeDrawable
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{
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public NotFoundDrawable()
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{
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RelativeSizeAxes = Axes.X;
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Height = 250;
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Alpha = 0;
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Margin = new MarginPadding { Top = 15 };
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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AddInternal(new FillFlowContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(10, 0),
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Children = new Drawable[]
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{
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new Sprite
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fit,
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Texture = textures.Get(@"Online/not-found")
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},
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new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = @"... nope, nothing found.",
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}
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}
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});
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}
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}
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}
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}
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