osu/osu.Game.Tournament
Dean Herbert f65042cf44 Add missing licence headers 2021-01-11 15:47:27 +09:00
..
Components Fixed gameplay flags being bigger and changed values to make more sense 2020-10-23 14:11:29 +02:00
Configuration Remove default value in Storagemgr 2020-06-23 23:57:58 +02:00
IO Change underlyingstorage to alltournaments for clarity 2020-12-07 22:07:54 +01:00
IPC Resolve new NRE inspections 2020-12-01 22:39:10 +01:00
Models Update imagesharp namespaces (and consume System.Drawing types instead) 2020-12-03 17:43:09 +09:00
Properties
Resources Add torus font 2020-03-03 18:17:51 +09:00
Screens Add missing licence headers 2021-01-11 15:47:27 +09:00
JsonPointConverter.cs Use PointConverter 2021-01-09 00:56:54 +09:00
TournamentGame.cs Add message box in bracket editor explaining how to get started 2020-09-02 15:18:51 +09:00
TournamentGameBase.cs Cache TournamentStorage explicitly for better safety 2021-01-11 14:38:42 +09:00
TournamentSceneManager.cs Move setup screen classes out of single file and into their own namespace 2021-01-11 14:44:07 +09:00
TournamentSpriteText.cs Add seeding screen 2020-03-03 19:19:03 +09:00
TourneyButton.cs
WarningBox.cs Add message box in bracket editor explaining how to get started 2020-09-02 15:18:51 +09:00
osu.Game.Tournament.csproj Bump Microsoft.Win32.Registry from 4.7.0 to 5.0.0 2020-12-01 17:32:24 +00:00