osu/osu.Game/Screens/Play
Dean Herbert 058d67f8e8
Merge pull request #19695 from naoei/ruleset-localization
Change most ruleset-accessible string types to Localisable strings
2022-08-22 16:13:23 +09:00
..
Break
HUD Move all usage of GameplayClock to IGameplayClock 2022-08-15 18:30:53 +09:00
PlayerSettings
BeatmapMetadataDisplay.cs
BreakOverlay.cs
BreakTracker.cs
ComboEffects.cs Move all usage of GameplayClock to IGameplayClock 2022-08-15 18:30:53 +09:00
DimmableStoryboard.cs
EpilepsyWarning.cs
FailAnimation.cs
FailOverlay.cs Update save score button to check availability after import 2022-07-15 23:39:52 +03:00
GameplayClockContainer.cs Ensure GameplayClockContainer's FramedClock is always non-null 2022-08-15 20:22:36 +09:00
GameplayMenuOverlay.cs
GameplayState.cs Fix TestSceneReplayRecorder not using score provided by gameplay state 2022-07-25 05:21:27 +03:00
HotkeyExitOverlay.cs
HotkeyRetryOverlay.cs
HUDOverlay.cs
IGameplayClock.cs Remove FrameStableClock (and redirect usages to FrameStabilityContainer) 2022-08-15 19:19:19 +09:00
ILocalUserPlayInfo.cs
KeyCounter.cs
KeyCounterAction.cs
KeyCounterDisplay.cs
KeyCounterKeyboard.cs
KeyCounterMouse.cs
KeyCounterState.cs
MasterGameplayClockContainer.cs Split OffsetCorrectionClock out of MasterGameplayClockContainer 2022-08-18 18:54:10 +09:00
OffsetCorrectionClock.cs Split OffsetCorrectionClock out of MasterGameplayClockContainer 2022-08-18 18:54:10 +09:00
PauseOverlay.cs
Player.cs Fix up flow of actual skip operation 2022-08-16 14:40:02 +09:00
PlayerConfiguration.cs Add xml docs 2022-08-07 13:31:26 +02:00
PlayerLoader.cs Modify flow to avoid weird bindable and value resetting 2022-08-16 14:17:35 +09:00
ReplayPlayer.cs Allow failed scores to fail in replay playback 2022-07-15 20:45:48 +09:00
ReplayPlayerLoader.cs
ResumeOverlay.cs Change most ruleset-accessible string types to Localisable strings 2022-08-10 15:51:11 -04:00
RoomSubmittingPlayer.cs
SaveFailedScoreButton.cs Update save score button to check availability after import 2022-07-15 23:39:52 +03:00
ScreenSuspensionHandler.cs Make GameplayClockContainer also an IGameplayClock and expose to remaining tests 2022-08-15 18:30:53 +09:00
ScreenWithBeatmapBackground.cs
SkipOverlay.cs Fix up flow of actual skip operation 2022-08-16 14:40:02 +09:00
SoloPlayer.cs
SoloSpectator.cs
SoloSpectatorPlayer.cs
SpectatorPlayer.cs
SpectatorPlayerLoader.cs
SpectatorResultsScreen.cs
SquareGraph.cs
SubmittingPlayer.cs Guard against SubmittingPlayer potentially getting stuck waiting on request forever 2022-08-20 17:19:17 +09:00