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https://github.com/ppy/osu
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51 lines
1.9 KiB
C#
51 lines
1.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using JetBrains.Annotations;
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using osu.Framework.IO.Stores;
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using osu.Game.Extensions;
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using osu.Game.IO;
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using osuTK.Graphics;
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namespace osu.Game.Skinning
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{
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public class DefaultLegacySkin : LegacySkin
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{
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public static SkinInfo CreateInfo() => new SkinInfo
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{
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ID = Skinning.SkinInfo.CLASSIC_SKIN, // this is temporary until database storage is decided upon.
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Name = "osu!classic",
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Creator = "team osu!",
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Protected = true,
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InstantiationInfo = typeof(DefaultLegacySkin).GetInvariantInstantiationInfo()
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};
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public DefaultLegacySkin(IStorageResourceProvider resources)
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: this(CreateInfo(), resources)
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{
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}
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[UsedImplicitly(ImplicitUseKindFlags.InstantiatedWithFixedConstructorSignature)]
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public DefaultLegacySkin(SkinInfo skin, IStorageResourceProvider resources)
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: base(
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skin,
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resources,
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// In the case of the actual default legacy skin (ie. the fallback one, which a user hasn't applied any modifications to) we want to use the game provided resources.
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skin.Protected ? new NamespacedResourceStore<byte[]>(resources.Resources, "Skins/Legacy") : null
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)
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{
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Configuration.CustomColours["SliderBall"] = new Color4(2, 170, 255, 255);
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Configuration.CustomComboColours = new List<Color4>
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{
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new Color4(255, 192, 0, 255),
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new Color4(0, 202, 0, 255),
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new Color4(18, 124, 255, 255),
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new Color4(242, 24, 57, 255)
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};
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Configuration.LegacyVersion = 2.7m;
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}
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}
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}
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