mirror of https://github.com/ppy/osu
31 lines
1.1 KiB
C#
31 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Osu.Objects
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{
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/// <summary>
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/// Note that this should not be used for timing correctness.
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/// See <see cref="SliderEventType.LegacyLastTick"/> usage in <see cref="Slider"/> for more information.
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/// </summary>
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public class SliderTailCircle : SliderCircle
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{
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private readonly IBindable<SliderPath> pathBindable = new Bindable<SliderPath>();
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public SliderTailCircle(Slider slider)
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{
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pathBindable.BindTo(slider.PathBindable);
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pathBindable.BindValueChanged(_ => Position = slider.EndPosition);
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}
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public override Judgement CreateJudgement() => new OsuSliderTailJudgement();
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protected override HitWindows CreateHitWindows() => HitWindows.Empty;
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}
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}
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