..
Components
Combine SkinSprite
into SkinnableSprite
2022-04-01 16:01:33 +09:00
Editor
Merge branch 'master' into skin-editor-import-at-cursor
2022-04-05 17:39:11 +09:00
BeatmapSkinProvidingContainer.cs
Rename AllowSampleLookup
argument to something saner
2021-12-26 14:29:07 +01:00
DefaultLegacySkin.cs
Make "skin.ini" the default skin filename and remove redundant parameters
2022-03-23 15:05:01 +09:00
DefaultSkin.cs
Return a valid "lighting" response from DefaultSkin
2022-04-04 20:40:20 +09:00
EFSkinInfo.cs
Merge branch 'master' into primary-key-consistency
2021-12-08 21:34:38 +09:00
GameplaySkinComponent.cs
GlobalSkinColours.cs
HUDSkinComponents.cs
IAnimationTimeReference.cs
IPooledSampleProvider.cs
ISkin.cs
Apply notnull constraint
2022-03-25 15:54:01 +09:00
ISkinComponent.cs
ISkinnableDrawable.cs
Add the ability to add settings to skinnable elements
2022-03-13 17:03:25 +09:00
ISkinnableTarget.cs
ISkinSource.cs
Add missing documentation for SourceChanged
2021-10-12 12:50:28 +09:00
LegacyAccuracyCounter.cs
Clean up unused resolved properties
2021-12-03 18:49:49 +09:00
LegacyBeatmapSkin.cs
Add proof of concept flow to ensure RealmBackedResourceStore
is invalidated on realm file changes
2022-04-01 16:01:33 +09:00
LegacyColourCompatibility.cs
LegacyFont.cs
LegacyHealthDisplay.cs
LegacyJudgementPieceNew.cs
LegacyJudgementPieceOld.cs
LegacyManiaSkinConfiguration.cs
LegacyManiaSkinConfigurationLookup.cs
LegacyManiaSkinDecoder.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
LegacyRollingCounter.cs
LegacyScoreCounter.cs
Use localisable format string for comma separator mode
2021-10-10 17:41:16 +09:00
LegacySkin.cs
Fix filename lookups on LegacySkin
s going awry when extension is specified
2022-04-07 14:16:19 +09:00
LegacySkinDecoder.cs
Merge branch 'master' into fix-skin-layout-editor-crash
2021-10-28 06:24:24 +09:00
LegacySkinExtensions.cs
Remove SkinConfiguration
subclasses and allow configuration parsing for all skin types
2021-10-22 14:42:23 +09:00
LegacySkinTransformer.cs
Fix lookup through transformers
2022-04-05 16:47:15 +09:00
LegacySpriteText.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
PausableSkinnableSound.cs
PoolableSkinnableSample.cs
Clean up unused resolved properties
2021-12-03 18:49:49 +09:00
RealmBackedResourceStore.cs
Revert "Remove nullable on RealmBackedResourceStore
realm parameter"
2022-04-04 22:22:55 +02:00
ResourceStoreBackedSkin.cs
Apply notnull constraint
2022-03-25 15:54:01 +09:00
RulesetSkinProvidingContainer.cs
Rename OnSourceChanged
and expand on xmldoc to mention that it doesn't fire SourceChanged
2021-10-12 13:04:48 +09:00
Skin.cs
Merge pull request #17596 from peppy/skin-editor-sprites
2022-04-05 17:38:58 +09:00
SkinComboColourLookup.cs
SkinConfigManager.cs
SkinConfiguration.cs
Remove SkinConfiguration
subclasses and allow configuration parsing for all skin types
2021-10-22 14:42:23 +09:00
SkinCustomColourLookup.cs
SkinFileInfo.cs
Merge branch 'master' into primary-key-consistency
2021-12-08 21:34:38 +09:00
SkinInfo.cs
Avoid constructor overhead for realm SkinInfo
parameterless constructor
2022-01-20 17:29:07 +09:00
SkinManager.cs
Merge pull request #17596 from peppy/skin-editor-sprites
2022-04-05 17:38:58 +09:00
SkinModelManager.cs
Remove Host
ctor param from SkinModelManager
2022-02-01 21:37:19 +01:00
SkinnableDrawable.cs
Combine SkinSprite
into SkinnableSprite
2022-04-01 16:01:33 +09:00
SkinnableSound.cs
Clean up unused resolved properties
2021-12-03 18:49:49 +09:00
SkinnableSprite.cs
Fix lookup through transformers
2022-04-05 16:47:15 +09:00
SkinnableSpriteText.cs
SkinnableTarget.cs
Add basic song select setup for skinnability
2022-03-16 19:12:06 +09:00
SkinnableTargetComponent.cs
SkinnableTargetComponentsContainer.cs
SkinnableTargetContainer.cs
Fix two different skins displaying at the same time when rapidly switching
2021-10-11 16:11:15 +09:00
SkinProvidingContainer.cs
Rename AllowSampleLookup
argument to something saner
2021-12-26 14:29:07 +01:00
SkinReloadableDrawable.cs
SkinUtils.cs