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osu
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https://github.com/ppy/osu
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205c6606a7
osu
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osu.Game
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Dean Herbert
de6fe34361
Bind to local bindable and combine dual bindings
2020-10-11 21:51:48 +09:00
..
Break
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HUD
Replace assignment references to HitResult.Miss with Judgement.MinResult
2020-10-02 23:31:24 +02:00
PlayerSettings
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:18:54 +09:00
BeatmapMetadataDisplay.cs
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BreakOverlay.cs
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BreakTracker.cs
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ComboEffects.cs
Add implicit braces for clarity
2020-07-14 20:15:31 +09:00
DimmableStoryboard.cs
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FailAnimation.cs
Fix fail animation breaking on post-fail judgements
2020-09-22 15:08:53 +09:00
FailOverlay.cs
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GameplayBeatmap.cs
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GameplayClock.cs
Fix sample disabled status not being updated correctly from seek state
2020-10-05 14:27:51 +09:00
GameplayClockContainer.cs
Fix incorrect caching
2020-09-30 17:34:14 +09:00
GameplayMenuOverlay.cs
Refactor gameplay menu overlay to fix regression
2020-08-15 14:18:50 +02:00
HUDOverlay.cs
Remove counter sprite attributes for not being of any reasonable use
2020-08-19 07:44:45 +03:00
HotkeyExitOverlay.cs
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HotkeyRetryOverlay.cs
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ISamplePlaybackDisabler.cs
Reverse inheritance order of SkinnableSound's pause logic
2020-09-30 15:45:14 +09:00
KeyCounter.cs
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KeyCounterAction.cs
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KeyCounterDisplay.cs
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KeyCounterKeyboard.cs
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KeyCounterMouse.cs
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KeyCounterState.cs
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PauseOverlay.cs
Reverse inheritance order of SkinnableSound's pause logic
2020-09-30 15:45:14 +09:00
Player.cs
Bind to local bindable and combine dual bindings
2020-10-11 21:51:48 +09:00
PlayerLoader.cs
Add missing null check (player construction is potentially delayed now)
2020-08-13 12:52:35 +09:00
ReplayPlayer.cs
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ReplayPlayerLoader.cs
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ResumeOverlay.cs
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ScreenSuspensionHandler.cs
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ScreenWithBeatmapBackground.cs
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SkipOverlay.cs
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SongProgress.cs
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SongProgressBar.cs
Add ability to seek replays/auto with arrow keys
2020-07-14 20:18:47 -07:00
SongProgressGraph.cs
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SongProgressInfo.cs
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SquareGraph.cs
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