osu/osu.Game.Rulesets.Mania
mcendu 76c70a7622 Move hit target bar height def to defaulthittarget 2020-01-11 21:19:46 +08:00
..
Beatmaps Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
Configuration
Difficulty Use GetEndTime in Taiko and Mania 2019-12-14 18:16:13 +08:00
Edit Rewrite hold note input handling 2019-12-23 17:48:57 +09:00
Judgements Adjust mania HP increase values 2020-01-07 15:24:33 +09:00
MathUtils
Mods Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
Objects remove LaneGlowPiece and GlowPiece 2020-01-04 18:35:37 +08:00
Properties
Replays Provide the ruleset to converter classes 2019-12-24 16:02:16 +09:00
Resources/Testing/Beatmaps
Scoring Implement break/gameplay start times 2019-12-26 15:00:58 +09:00
Skinning Split out into own method 2019-12-27 11:37:05 +09:00
UI Move hit target bar height def to defaulthittarget 2020-01-11 21:19:46 +08:00
ManiaInputManager.cs
ManiaRuleset.cs add playingverb and database migrations 2020-01-03 11:39:15 +00:00
ManiaSettingsSubsection.cs
ManiaSkinComponent.cs
ManiaSkinComponents.cs
osu.Game.Rulesets.Mania.csproj Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00