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https://github.com/ppy/osu
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124 lines
3.7 KiB
C#
124 lines
3.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osuTK;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Pooling;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Taiko.Objects;
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using osu.Game.Rulesets.Taiko.Skinning.Default;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Taiko.UI
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{
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/// <summary>
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/// A circle explodes from the hit target to indicate a hitobject has been hit.
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/// </summary>
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internal partial class HitExplosion : PoolableDrawable
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{
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public override bool RemoveWhenNotAlive => true;
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public override bool RemoveCompletedTransforms => false;
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private readonly HitResult result;
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private double? secondHitTime;
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public DrawableHitObject? JudgedObject;
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private SkinnableDrawable skinnable = null!;
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/// <summary>
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/// This constructor only exists to meet the <c>new()</c> type constraint of <see cref="DrawablePool{T}"/>.
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/// </summary>
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public HitExplosion()
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: this(HitResult.Great)
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{
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}
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public HitExplosion(HitResult result)
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{
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this.result = result;
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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Size = new Vector2(TaikoHitObject.DEFAULT_SIZE);
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RelativeSizeAxes = Axes.Both;
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RelativePositionAxes = Axes.Both;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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InternalChild = skinnable = new SkinnableDrawable(new TaikoSkinComponentLookup(getComponentName(result)), _ => new DefaultHitExplosion(result));
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skinnable.OnSkinChanged += runAnimation;
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}
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public void Apply(DrawableHitObject? drawableHitObject)
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{
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JudgedObject = drawableHitObject;
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secondHitTime = null;
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}
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protected override void PrepareForUse()
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{
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base.PrepareForUse();
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runAnimation();
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}
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private void runAnimation()
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{
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if (JudgedObject?.Result == null)
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return;
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double resultTime = JudgedObject.Result.TimeAbsolute;
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LifetimeStart = resultTime;
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ApplyTransformsAt(double.MinValue, true);
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ClearTransforms(true);
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using (BeginAbsoluteSequence(resultTime))
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(skinnable.Drawable as IAnimatableHitExplosion)?.Animate(JudgedObject);
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if (secondHitTime != null)
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{
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using (BeginAbsoluteSequence(secondHitTime.Value))
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{
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(skinnable.Drawable as IAnimatableHitExplosion)?.AnimateSecondHit();
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}
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}
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LifetimeEnd = skinnable.Drawable.LatestTransformEndTime;
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}
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private static TaikoSkinComponents getComponentName(HitResult result)
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{
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switch (result)
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{
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case HitResult.Miss:
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return TaikoSkinComponents.TaikoExplosionMiss;
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case HitResult.Ok:
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return TaikoSkinComponents.TaikoExplosionOk;
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case HitResult.Great:
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return TaikoSkinComponents.TaikoExplosionGreat;
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}
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throw new ArgumentOutOfRangeException(nameof(result), $"Invalid result type: {result}");
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}
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public void VisualiseSecondHit(JudgementResult judgementResult)
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{
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secondHitTime = judgementResult.TimeAbsolute;
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runAnimation();
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}
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}
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}
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