osu/osu.Game.Rulesets.Osu
Bartłomiej Dach 1f1a174c50
Remove no longer required nested object reposition hacks
As touched on in
https://github.com/ppy/osu/issues/30237#issuecomment-2408557766, these
types of maneouvers are no longer required after
https://github.com/ppy/osu/pull/30021 - although as it turns out on
closer inspection, these things being there still *did not actually
break anything*, because the `slider.Path` mutation at the end of
`modifySlider()` causes `updateNestedPositions()` to be called
eventually anyway. So this is at mostly a code quality upgrade.
2024-10-14 14:26:27 +02:00
..
Beatmaps Limit per-frame movement hitobject processing to stacking updates 2024-07-11 13:36:14 +02:00
Configuration Fix display length not resetting to default because default was wrong 2024-09-07 13:54:12 +09:00
Difficulty Bump difficulty calculator versions 2024-10-07 15:38:41 +02:00
Edit Merge branch 'master' into clamp-scale2 2024-10-11 15:13:54 +02:00
Judgements
Mods Fix strict tracking mod not populating path progress for ticks/repeats 2024-10-14 14:26:27 +02:00
Objects Ensure Slider.updateNestedPositions() actually updates the position of all nesteds 2024-09-27 10:27:54 +02:00
Properties
Replays
Scoring
Skinning Split out classes and avoid weird configuration stuff 2024-09-05 12:08:48 +09:00
Statistics
UI Fix replay analysis overlay being affected by visibility impairing mods 2024-09-11 15:55:02 +02:00
Utils Remove no longer required nested object reposition hacks 2024-10-14 14:26:27 +02:00
osu.Game.Rulesets.Osu.csproj
OsuInputManager.cs Fix taps on judged circles changing cursor position 2024-05-14 01:23:55 +09:00
OsuRuleset.cs Ensure columns collapse into one correctly if no space 2024-10-03 15:01:23 +02:00
OsuSkinComponentLookup.cs Rename GameplaySkinComponentLookup -> SkinComponentLookup 2024-08-22 18:46:03 +09:00
OsuSkinComponents.cs