.. |
.vscode
|
Update vscode launch.json files for all other projects
|
2022-02-25 14:28:54 +01:00 |
Editor
|
Fix various test scenes not adding EditorClock to the draw hierarchy
|
2022-08-26 18:08:43 +09:00 |
Judgements
|
Add test
|
2022-09-27 19:52:55 +02:00 |
Mods
|
Add failing test case
|
2022-10-25 20:02:28 +02:00 |
Resources
|
|
|
Skinning
|
Add test steps for testing combo reset to 0
|
2022-11-22 20:43:22 +01:00 |
DrawableTaikoRulesetTestScene.cs
|
Merge branch 'master' into hongaaronc/master
|
2022-07-22 15:55:38 +09:00 |
DrawableTestHit.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
DrawableTestStrongHit.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
HitObjectApplicationTestScene.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
osu.Game.Rulesets.Taiko.Tests.csproj
|
Update dependencies
|
2022-11-04 17:00:58 +09:00 |
TaikoBeatmapConversionTest.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TaikoDifficultyCalculatorTest.cs
|
Fix code inspect issues and SR test cases
|
2022-10-03 17:31:45 +08:00 |
TaikoLegacyModConversionTest.cs
|
Fix tests
|
2022-06-30 12:37:03 +09:00 |
TestSceneBarLineApplication.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneBarLineGeneration.cs
|
Add test of barline generation with negative start time control point
|
2022-11-23 18:11:52 +09:00 |
TestSceneDrumRollApplication.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneDrumTouchInputArea.cs
|
Simplify implementation
|
2022-07-22 16:59:09 +09:00 |
TestSceneFlyingHits.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneHitApplication.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneHits.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneSampleOutput.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneTaikoHitObjectSamples.cs
|
Enable NRT on taiko legacy skin transformer and tests
|
2022-07-30 09:43:51 +03:00 |
TestSceneTaikoPlayer.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
TestSceneTaikoPlayerLegacySkin.cs
|
Use LegacySkinPlayerTestScene instead of reimplementing
|
2022-04-07 00:13:56 +03:00 |
TestSceneTaikoSuddenDeath.cs
|
Make swells and drumrolls optional by default
|
2022-08-05 16:30:07 +02:00 |