osu/osu.Game.Tournament/Models
Dean Herbert 9e42d6167f Fix tournament match scores resetting if `StartMatch` is called on an in-progress match 2022-09-08 16:07:21 +09:00
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BeatmapChoice.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
LadderEditorInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
LadderInfo.cs Add toggle for tournament client "auto progression" behaviour 2022-08-31 13:44:07 +09:00
RoundBeatmap.cs Replace tournament beatmap storage type with lightweight model 2022-06-18 01:34:09 +03:00
SeedingBeatmap.cs Fix potential null referenced in `SeedingScreen` 2022-07-13 18:09:55 +09:00
SeedingResult.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
StableInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TournamentBeatmap.cs Fix tournament population failure when beatmap is not found on server 2022-09-01 22:03:01 +09:00
TournamentMatch.cs Fix tournament match scores resetting if `StartMatch` is called on an in-progress match 2022-09-08 16:07:21 +09:00
TournamentProgression.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TournamentRound.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TournamentTeam.cs Replace usages of `string.To{Lower,Upper}()` 2022-06-24 11:57:45 +02:00
TournamentUser.cs `Country` -> `CountryCode` 2022-07-18 08:40:34 +03:00