osu/osu.Game/Screens/Multi/IRoomManager.cs

47 lines
1.5 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Configuration;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Lounge.Components;
namespace osu.Game.Screens.Multi
{
public interface IRoomManager
{
/// <summary>
/// Invoked when this <see cref="IRoomManager"/> requests a <see cref="Room"/> to be opened.
/// </summary>
event Action<Room> OpenRequested;
/// <summary>
/// All the active <see cref="Room"/>s.
/// </summary>
IBindableCollection<Room> Rooms { get; }
/// <summary>
/// Creates a new <see cref="Room"/>.
/// </summary>
/// <param name="room">The <see cref="Room"/> to create.</param>
void CreateRoom(Room room);
/// <summary>
/// Joins a <see cref="Room"/>.
/// </summary>
/// <param name="room">The <see cref="Room"/> to join. <see cref="Room.RoomID"/> must be populated.</param>
void JoinRoom(Room room);
/// <summary>
/// Parts the currently-joined <see cref="Room"/>.
/// </summary>
void PartRoom();
/// <summary>
/// Queries for <see cref="Room"/>s matching a new <see cref="FilterCriteria"/>.
/// </summary>
/// <param name="criteria">The <see cref="FilterCriteria"/> to match.</param>
void Filter(FilterCriteria criteria);
}
}