mirror of
https://github.com/ppy/osu
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35 lines
1.5 KiB
XML
35 lines
1.5 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.Android.props" />
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<PropertyGroup>
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<TargetFramework>net8.0-android</TargetFramework>
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<OutputType>Exe</OutputType>
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<RootNamespace>osu.Game.Tests</RootNamespace>
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<AssemblyName>osu.Game.Tests.Android</AssemblyName>
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</PropertyGroup>
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<PropertyGroup>
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<NoWarn>$(NoWarn);CA2007</NoWarn>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="..\osu.Game.Tests\**\*.cs" Exclude="**\obj\**">
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<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
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</Compile>
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<!-- TargetPath is relative to RootNamespace,
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and DllResourceStore is relative to AssemblyName. -->
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<EmbeddedResource Include="..\osu.Game.Tests\**\Resources\**\*">
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<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
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<TargetPath>Android\%(RecursiveDir)%(Filename)%(Extension)</TargetPath>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
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<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="DeepEqual" Version="2.0.0" />
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<PackageReference Include="Moq" Version="4.17.2" />
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</ItemGroup>
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</Project>
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