osu/osu.Game/Rulesets
Bartłomiej Dach 1ce0b18003
Merge branch 'master' into display-performance-attributes
2022-01-22 14:12:57 +01:00
..
Configuration Update all usages of `CreateContext` to use either `Run` or `Write` 2022-01-21 17:27:08 +09:00
Difficulty Calculate perfect performance without caching 2022-01-20 13:06:00 +08:00
Edit Fix CI reported warnings 2022-01-12 22:39:00 +09:00
Filter
Judgements
Mods Remove all usage of `BaseDifficulty` (and access `Difficulty` instead) 2022-01-18 22:57:39 +09:00
Objects Merge pull request #16420 from bdach/slider-paste-parsing-failures-2 2022-01-13 23:28:49 +09:00
Replays
Scoring Fix mania requiring PERFECTs to maintain HP 2022-01-12 18:29:23 +09:00
Timing
UI Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
EFRulesetInfo.cs Fix many shortcomings and compatibility issues with EF classes post-rename 2022-01-12 17:00:16 +09:00
ILegacyRuleset.cs
IRulesetConfigCache.cs Extract interface for ruleset config cache 2021-12-23 18:59:02 +01:00
IRulesetInfo.cs Add missing equality implementations on `IRulesetInfo` 2021-12-03 18:01:45 +09:00
IRulesetStore.cs Add `IRulesetStore` to allow for transitional usage in upcoming manager classes 2021-12-03 17:57:40 +09:00
Ruleset.cs Update mock `RulesetInfo` usage to set `OnlineID` instead of `ID` 2021-11-24 15:50:26 +09:00
RulesetConfigCache.cs Remove test-specific logic from `RulesetConfigCache` 2021-12-23 19:42:26 +01:00
RulesetInfo.cs Add `RulesetInfo` hashcode implementation and tidy up equality 2022-01-12 17:49:10 +09:00
RulesetLoadException.cs Throw again to ensure correct available state is set 2021-11-11 17:39:36 +09:00
RulesetSelector.cs
RulesetStore.cs Update all usages of `CreateContext` to use either `Run` or `Write` 2022-01-21 17:27:08 +09:00