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https://github.com/ppy/osu
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57 lines
1.7 KiB
C#
57 lines
1.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Tournament.Models;
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using osuTK.Graphics;
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namespace osu.Game.Tournament.Screens.Gameplay.Components
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{
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public class RoundDisplay : CompositeDrawable
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{
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private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
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private readonly TournamentSpriteText text;
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public RoundDisplay()
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{
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Width = 200;
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Height = 20;
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Masking = true;
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CornerRadius = 10;
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InternalChildren = new Drawable[]
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{
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new Box
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{
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Colour = OsuColour.Gray(0.18f),
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RelativeSizeAxes = Axes.Both,
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},
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text = new TournamentSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Colour = Color4.White,
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Font = OsuFont.Torus.With(weight: FontWeight.Regular, size: 16),
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},
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};
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}
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[BackgroundDependencyLoader]
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private void load(LadderInfo ladder)
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{
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currentMatch.BindValueChanged(matchChanged);
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currentMatch.BindTo(ladder.CurrentMatch);
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}
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private void matchChanged(ValueChangedEvent<TournamentMatch> match) =>
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text.Text = match.NewValue.Round.Value?.Name.Value ?? "Unknown Round";
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}
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}
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