Go to file
2016-11-12 13:08:34 +01:00
.vscode Update to latest DI stuff 2016-11-10 17:40:42 -05:00
osu-framework@5c0e4edbbc Merge branch 'refs/heads/master' into dependency-injection 2016-11-12 20:18:26 +09:00
osu-resources@10dd6161a6 Update resources. 2016-11-07 19:44:48 +09:00
osu.Desktop Wire up one of the settings to the config 2016-11-07 22:36:24 -05:00
osu.Desktop.VisualTests Merge branch 'refs/heads/master' into dependency-injection 2016-11-12 20:18:26 +09:00
osu.Game Make sidebar behaviour feel a bit nicer. 2016-11-12 13:08:34 +01:00
osu.Game.Tests Introduce dependency injection 2016-11-10 16:38:25 -05:00
.editorconfig Initial commit. 2016-08-26 14:41:47 +09:00
.gitattributes Revert .gitattributes additions for now. 2016-10-15 20:43:42 +09:00
.gitignore Use more standardised .gitignore. 2016-08-26 17:22:22 +09:00
.gitmodules Initial commit. 2016-08-26 14:41:47 +09:00
.travis.yml Initial commit. 2016-08-26 14:41:47 +09:00
LICENCE Initial commit. 2016-08-26 14:41:47 +09:00
osu.licenseheader License -> Licence. 2016-08-26 17:27:49 +09:00
osu.sln Remove unused Deploy build configuration. 2016-10-13 14:27:31 +09:00
osu.sln.DotSettings Add back DotSettings file. 2016-09-01 22:47:48 +09:00
README.md Add build status badge. 2016-08-26 14:55:19 +09:00

osu! Build status

osu! on the web | dev chat

Rhythm is just a click away. The future of osu! and the beginning of an open era!

Requirements

  • A desktop platform which can compile .NET 4.5.
  • Visual Studio or MonoDevelop is recommended.

Contributing

We welcome all contributions, but keep in mind that we already have a lot of the UI designed. If you wish to work on something with the intention on having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. If you want to make changes to the design, we recommend you open an issue with your intentions before spending too much time, to ensure no effort is wasted.

Contributions can be made via pull requests to this repository. We hope to credit and reward larger contributions via a bounty system. If you're unsure of what you can help with, check out the list of available issues with bounty.

Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured; with any libraries we are using; with any processes involved with contributing, please bring it up. I welcome all feedback so we can make contributing to this project as pain-free as possible.

Licence

The osu! client code and framework are licensed under the MIT licence. Please see the licence file for more information. tl;dr you can do whatever you want as long as you include the original copyright and license notice in any copy of the software/source.

Please note that this does not cover the usage of the "osu!" or "ppy" branding in any software, resources, advertising or promotion, as this is protected by trademark law.

Please also note that game resources are covered by a separate licence. Please see the ppy/osu-resources repository for clarifications.