osu/osu.Game/Users/UserPageOverlay.cs
2017-06-05 21:05:01 +08:00

56 lines
1.7 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Users.UserPage;
namespace osu.Game.Users
{
public class UserPageOverlay : FocusedOverlayContainer
{
private readonly User user;
private UserPageSection lastSection;
public UserPageOverlay(User user)
{
this.user = user;
var tab = new OsuTabControl<UserPageSection>();
var sections = new UserPageSection[] { };
var sectionsContainer = new SectionsContainer
{
RelativeSizeAxes = Axes.Both,
ExpandableHeader = new UserPageHeader(user),
FixedHeader = tab,
Sections = sections
};
Add(sectionsContainer);
sectionsContainer.SelectedSection.ValueChanged += s =>
{
if (lastSection != s)
{
lastSection = s as UserPageSection;
tab.Current.Value = lastSection;
}
};
tab.Current.ValueChanged += s =>
{
if (lastSection != s)
{
lastSection = s;
sectionsContainer.ScrollContainer.ScrollIntoView(lastSection);
}
};
}
}
}