mirror of
https://github.com/ppy/osu
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172 lines
5.8 KiB
C#
172 lines
5.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Input.Bindings;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Screens.Edit;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.Edit
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{
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public partial class OsuGridToolboxGroup : EditorToolboxGroup, IKeyBindingHandler<GlobalAction>
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{
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[Resolved]
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private EditorBeatmap editorBeatmap { get; set; } = null!;
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/// <summary>
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/// X position of the grid's origin.
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/// </summary>
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public BindableFloat StartPositionX { get; } = new BindableFloat(OsuPlayfield.BASE_SIZE.X / 2)
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{
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MinValue = 0f,
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MaxValue = OsuPlayfield.BASE_SIZE.X,
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Precision = 1f
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};
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/// <summary>
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/// Y position of the grid's origin.
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/// </summary>
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public BindableFloat StartPositionY { get; } = new BindableFloat(OsuPlayfield.BASE_SIZE.Y / 2)
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{
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MinValue = 0f,
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MaxValue = OsuPlayfield.BASE_SIZE.Y,
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Precision = 1f
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};
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/// <summary>
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/// The spacing between grid lines.
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/// </summary>
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public BindableFloat Spacing { get; } = new BindableFloat(4f)
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{
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MinValue = 4f,
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MaxValue = 128f,
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Precision = 1f
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};
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/// <summary>
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/// Rotation of the grid lines in degrees.
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/// </summary>
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public BindableFloat GridLinesRotation { get; } = new BindableFloat(0f)
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{
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MinValue = -45f,
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MaxValue = 45f,
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Precision = 1f
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};
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/// <summary>
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/// Read-only bindable representing the grid's origin.
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/// Equivalent to <code>new Vector2(StartPositionX, StartPositionY)</code>
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/// </summary>
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public Bindable<Vector2> StartPosition { get; } = new Bindable<Vector2>();
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/// <summary>
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/// Read-only bindable representing the grid's spacing in both the X and Y dimension.
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/// Equivalent to <code>new Vector2(Spacing)</code>
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/// </summary>
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public Bindable<Vector2> SpacingVector { get; } = new Bindable<Vector2>();
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private ExpandableSlider<float> startPositionXSlider = null!;
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private ExpandableSlider<float> startPositionYSlider = null!;
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private ExpandableSlider<float> spacingSlider = null!;
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private ExpandableSlider<float> gridLinesRotationSlider = null!;
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public OsuGridToolboxGroup()
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: base("grid")
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{
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}
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private const float max_automatic_spacing = 64;
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[BackgroundDependencyLoader]
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private void load()
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{
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Children = new Drawable[]
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{
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startPositionXSlider = new ExpandableSlider<float>
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{
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Current = StartPositionX,
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KeyboardStep = 1,
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},
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startPositionYSlider = new ExpandableSlider<float>
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{
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Current = StartPositionY,
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KeyboardStep = 1,
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},
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spacingSlider = new ExpandableSlider<float>
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{
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Current = Spacing,
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KeyboardStep = 1,
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},
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gridLinesRotationSlider = new ExpandableSlider<float>
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{
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Current = GridLinesRotation,
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KeyboardStep = 1,
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},
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};
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Spacing.Value = editorBeatmap.BeatmapInfo.GridSize;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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StartPositionX.BindValueChanged(x =>
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{
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startPositionXSlider.ContractedLabelText = $"X: {x.NewValue:N0}";
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startPositionXSlider.ExpandedLabelText = $"X Offset: {x.NewValue:N0}";
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StartPosition.Value = new Vector2(x.NewValue, StartPosition.Value.Y);
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}, true);
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StartPositionY.BindValueChanged(y =>
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{
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startPositionYSlider.ContractedLabelText = $"Y: {y.NewValue:N0}";
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startPositionYSlider.ExpandedLabelText = $"Y Offset: {y.NewValue:N0}";
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StartPosition.Value = new Vector2(StartPosition.Value.X, y.NewValue);
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}, true);
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Spacing.BindValueChanged(spacing =>
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{
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spacingSlider.ContractedLabelText = $"S: {spacing.NewValue:N0}";
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spacingSlider.ExpandedLabelText = $"Spacing: {spacing.NewValue:N0}";
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SpacingVector.Value = new Vector2(spacing.NewValue);
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editorBeatmap.BeatmapInfo.GridSize = (int)spacing.NewValue;
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}, true);
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GridLinesRotation.BindValueChanged(rotation =>
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{
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gridLinesRotationSlider.ContractedLabelText = $"R: {rotation.NewValue:#,0.##}";
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gridLinesRotationSlider.ExpandedLabelText = $"Rotation: {rotation.NewValue:#,0.##}";
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}, true);
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}
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private void nextGridSize()
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{
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Spacing.Value = Spacing.Value * 2 >= max_automatic_spacing ? Spacing.Value / 8 : Spacing.Value * 2;
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}
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public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
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{
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switch (e.Action)
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{
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case GlobalAction.EditorCycleGridDisplayMode:
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nextGridSize();
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return true;
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}
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return false;
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}
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public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
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{
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}
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}
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}
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