osu/osu.Game.Rulesets.Mania
smoogipoo 375dad0878 Increase PERFECT from 320 to 350 score 2020-07-28 17:59:52 +09:00
..
Beatmaps Replace iterated addition with rounding 2020-06-30 20:16:19 +02:00
Configuration
Difficulty Fix possible exceptions in performance calculators 2020-05-18 15:10:59 +09:00
Edit Pass hitobjects as a parameter to CreateBlueprintContainer 2020-05-29 12:20:50 +09:00
Judgements Increase PERFECT from 320 to 350 score 2020-07-28 17:59:52 +09:00
MathUtils
Mods Use enum values instead of class override 2020-07-16 21:29:39 +09:00
Objects Fix hold notes accepting presses during release lenience 2020-07-20 22:26:58 +09:00
Properties
Replays Update naming 2020-07-22 19:53:45 +09:00
Resources/Testing/Beatmaps Add failing test case 2020-06-27 16:46:43 +02:00
Scoring Adjust mania scoring to be 95% based on accuracy 2020-07-28 17:58:58 +09:00
Skinning Fix mania hold note bodies behaving badly with edge alphas 2020-07-17 17:08:26 +09:00
UI Use enum values instead of class override 2020-07-16 21:29:39 +09:00
DualStageVariantGenerator.cs
ManiaInputManager.cs
ManiaRuleset.cs Add dynamic compilation exclusion rules for ruleset types 2020-07-10 14:49:44 +09:00
ManiaSettingsSubsection.cs
ManiaSkinComponent.cs
SingleStageVariantGenerator.cs
VariantMappingGenerator.cs
osu.Game.Rulesets.Mania.csproj