osu/osu.Game.Tests/Visual/Navigation/TestSceneStartupImport.cs
2022-11-27 00:00:27 +09:00

32 lines
1.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Overlays.Notifications;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Visual.Navigation
{
public partial class TestSceneStartupImport : OsuGameTestScene
{
private string? importFilename;
protected override TestOsuGame CreateTestGame() => new TestOsuGame(LocalStorage, API, new[] { importFilename });
public override void SetUpSteps()
{
AddStep("Prepare import beatmap", () => importFilename = TestResources.GetTestBeatmapForImport());
base.SetUpSteps();
}
[Test]
public void TestImportCreatedNotification()
{
AddUntilStep("Import notification was presented", () => Game.Notifications.ChildrenOfType<ProgressCompletionNotification>().Count() == 1);
}
}
}