osu/osu.Game
2020-12-01 16:04:08 +09:00
..
Audio Implement equality comparers for HitSampleInfo 2020-12-01 16:04:08 +09:00
Beatmaps Make HitSampleInfo immutable 2020-12-01 15:37:51 +09:00
Collections
Configuration Just set music shortcut text locally 2020-11-23 20:43:46 -08:00
Database Use dictionary to avoid linq overhead 2020-11-17 10:57:11 +09:00
Extensions
Graphics Merge branch 'master' into song-select-track-selected-better-2 2020-11-30 17:26:15 +09:00
Input Merge branch 'master' into replay-pausing-support 2020-11-27 00:09:40 +09:00
IO
IPC
Migrations
Online Add null checks to unguarded resolved-as-null fields 2020-11-14 14:52:58 +01:00
Overlays Remove unnecessary usings #2 2020-11-30 17:57:25 +09:00
Properties
Replays
Rulesets Implement equality comparers for HitSampleInfo 2020-12-01 16:04:08 +09:00
Scoring
Screens Make HitSampleInfo immutable 2020-12-01 15:37:51 +09:00
Skinning Expose animation start time as mutable in interface 2020-11-22 13:11:22 +01:00
Storyboards
Tests Rename application method to better describe what it actually does 2020-11-26 19:16:18 +09:00
Updater
Users Add counter to most played beatmaps section in user overlay 2020-11-12 18:29:22 +09:00
Utils Make HitSampleInfo immutable 2020-12-01 15:37:51 +09:00
osu!.res
osu.Game.csproj Update framework 2020-11-27 15:11:07 +09:00
OsuGame.cs Remove default allowRetry parameter value from ResultsScreen 2020-11-20 14:35:44 +09:00
OsuGameBase.cs Move schedule call outwards 2020-11-16 16:49:31 +09:00
PerformFromMenuRunner.cs Add null checks to unguarded resolved-as-null fields 2020-11-14 14:52:58 +01:00