osu/osu.Game.Rulesets.Catch
2023-07-13 18:48:24 +09:00
..
Beatmaps pass new hitobject properties through beatmap converters 2023-04-30 19:20:42 +02:00
Difficulty ILegacyScoreProcessor -> ILegacyScoreSimulator 2023-07-04 17:32:54 +09:00
Edit Remove no-longer-necessary ReceivePositionalInputAt overide in CatchPlacementBlueprint 2023-07-12 17:39:54 +09:00
Judgements Remove #nullable disable from Catch.Judgements 2023-01-15 17:29:32 +09:00
Mods Change "floating fruits" mod to only apply adjustments to the playfield 2023-06-23 14:18:43 +09:00
Objects Fix weird optional usage in HitSampleInfo.With 2023-05-17 14:11:52 +09:00
Properties Remove #nullable disable from misc Catch files 2023-01-15 17:29:35 +09:00
Replays Remove the nullable disable annotation and fix the breaking api. 2022-07-02 13:33:05 +08:00
Resources/Testing/Beatmaps Fix use of incorrect variable, add test 2021-12-16 19:26:36 +09:00
Scoring Remove catch tiny droplet portion 2023-05-23 15:36:34 +09:00
Skinning Replace various local implementations of rewinding checks with new property 2023-07-07 15:21:24 +09:00
UI Use IsRewinding in a few more places 2023-07-08 13:32:24 +02:00
CatchInputManager.cs Partial everything 2022-11-27 00:00:27 +09:00
CatchRuleset.cs Add performance breakdown chart for osu!catch 2023-07-13 18:48:24 +09:00
CatchSkinComponentLookup.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
CatchSkinComponents.cs Apply nullability to osu!catch skinning classes 2022-11-09 13:58:58 +09:00
osu.Game.Rulesets.Catch.csproj Update netstandard2.1 references to net6.0 2022-12-16 17:16:13 +09:00