osu/osu.Game.Rulesets.Catch
2023-04-10 14:29:05 +02:00
..
Beatmaps Remove #nullable disable from Catch.Beatmaps 2023-01-15 17:29:32 +09:00
Difficulty Remove #nullable disable from Catch.Difficulty 2023-01-15 17:29:32 +09:00
Edit Move right-side editor toolbox to base HitObjectComposer 2023-04-04 19:00:56 +09:00
Judgements Remove #nullable disable from Catch.Judgements 2023-01-15 17:29:32 +09:00
Mods Remove overrides on DC/NC mods 2023-04-10 17:49:29 +09:00
Objects Remove #nullable disable from CaughtObject 2023-01-15 23:21:38 +09:00
Properties Remove #nullable disable from misc Catch files 2023-01-15 17:29:35 +09:00
Replays Remove the nullable disable annotation and fix the breaking api. 2022-07-02 13:33:05 +08:00
Resources/Testing/Beatmaps Fix use of incorrect variable, add test 2021-12-16 19:26:36 +09:00
Scoring Remove #nullable disable from misc Catch files 2023-01-15 17:29:35 +09:00
Skinning Standardise all local SkinComponentsContainerLookup variables to containerLookup 2023-02-16 15:33:56 +09:00
UI Fix circle-size based scale being applied twice to caught fruit 2023-03-29 18:03:22 +09:00
CatchInputManager.cs Partial everything 2022-11-27 00:00:27 +09:00
CatchRuleset.cs Merge branch 'master' into mod-accuracy-challenge 2023-01-17 16:46:54 +09:00
CatchSkinComponentLookup.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
CatchSkinComponents.cs Apply nullability to osu!catch skinning classes 2022-11-09 13:58:58 +09:00
osu.Game.Rulesets.Catch.csproj Update netstandard2.1 references to net6.0 2022-12-16 17:16:13 +09:00