.. |
BeatmapSkinProvidingContainer.cs
|
Reverted change to AllowConfigurationLookup and added a separate AllowColourLookup bool with config case based on lookup type in SkinProvidingContainer GetConfig call.
|
2021-01-13 13:07:07 -05:00 |
DefaultLegacySkin.cs
|
|
|
DefaultSkin.cs
|
Use ISample everywhere in Skin GetSample lookup path
|
2021-02-18 18:32:28 +09:00 |
DefaultSkinConfiguration.cs
|
|
|
GameplaySkinComponent.cs
|
|
|
GlobalSkinColours.cs
|
|
|
HUDSkinComponent.cs
|
|
|
HUDSkinComponents.cs
|
Remove text skin components in favour of plain LegacySpriteText s
|
2021-03-13 06:05:36 +03:00 |
IAnimationTimeReference.cs
|
|
|
IPooledSampleProvider.cs
|
|
|
ISkin.cs
|
Use ISample everywhere in Skin GetSample lookup path
|
2021-02-18 18:32:28 +09:00 |
ISkinComponent.cs
|
|
|
ISkinSource.cs
|
|
|
LegacyAccuracyCounter.cs
|
Update existing usages
|
2021-03-13 06:09:07 +03:00 |
LegacyBeatmapSkin.cs
|
Use ISample everywhere in Skin GetSample lookup path
|
2021-02-18 18:32:28 +09:00 |
LegacyColourCompatibility.cs
|
|
|
LegacyFont.cs
|
Add legacy font enum and extensions
|
2021-03-13 06:05:36 +03:00 |
LegacyHealthDisplay.cs
|
|
|
LegacyJudgementPieceNew.cs
|
|
|
LegacyJudgementPieceOld.cs
|
|
|
LegacyManiaSkinConfiguration.cs
|
|
|
LegacyManiaSkinConfigurationLookup.cs
|
|
|
LegacyManiaSkinDecoder.cs
|
Only trim trailing spaces to avoid breakage in storyboard parsing
|
2021-03-18 16:30:30 +09:00 |
LegacyRollingCounter.cs
|
Update legacy sprite text constructor
|
2021-03-13 06:05:36 +03:00 |
LegacyScoreCounter.cs
|
Update existing usages
|
2021-03-13 06:09:07 +03:00 |
LegacySkin.cs
|
Merge branch 'master' into legacy-sprite-text-fonts
|
2021-03-25 14:52:01 +03:00 |
LegacySkinConfiguration.cs
|
Move hit circle font from osu! ruleset
|
2021-03-13 06:05:36 +03:00 |
LegacySkinDecoder.cs
|
Remove unnecessary second call to StripComments in skin parsing logic
|
2021-03-25 13:35:42 +09:00 |
LegacySkinExtensions.cs
|
Fix incorrect default font overlap for score and combo
|
2021-03-26 10:35:46 +03:00 |
LegacySkinResourceStore.cs
|
|
|
LegacySkinTransformer.cs
|
Use ISample everywhere in Skin GetSample lookup path
|
2021-02-18 18:32:28 +09:00 |
LegacySpriteText.cs
|
Update legacy sprite text constructor
|
2021-03-13 06:05:36 +03:00 |
PausableSkinnableSound.cs
|
Merge branch 'master' into non-concurrent-sample-playback
|
2021-02-12 17:22:15 +09:00 |
PoolableSkinnableSample.cs
|
Fix disposal rather than performing some weird hack
|
2021-03-19 20:30:52 +09:00 |
Skin.cs
|
Merge branch 'master' into fix-unsafe-skinnable-sample-play
|
2021-03-18 19:51:46 +01:00 |
SkinConfigManager.cs
|
|
|
SkinConfiguration.cs
|
|
|
SkinCustomColourLookup.cs
|
|
|
SkinFileInfo.cs
|
|
|
SkinInfo.cs
|
|
|
SkinManager.cs
|
Change checks back to Contains
|
2021-03-25 14:14:38 +09:00 |
SkinnableDrawable.cs
|
|
|
SkinnableSound.cs
|
Fix back to front initialisation order
|
2021-03-20 10:51:58 +09:00 |
SkinnableSprite.cs
|
|
|
SkinnableSpriteText.cs
|
Apply changes to UI components overriding functions with changing signatures
|
2021-02-22 19:01:42 +09:00 |
SkinProvidingContainer.cs
|
Use ISample everywhere in Skin GetSample lookup path
|
2021-02-18 18:32:28 +09:00 |
SkinReloadableDrawable.cs
|
|
|
SkinStore.cs
|
|
|
SkinUtils.cs
|
|
|