osu/osu.Game.Rulesets.Catch
Dean Herbert 6dcd9427ac Remove bindable usage in PathControlPoint
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.

I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
..
Beatmaps Remove bindable usage in PathControlPoint 2021-08-26 12:33:53 +09:00
Difficulty changed decay system to allow for customizing the currentStrain 2021-08-16 22:14:29 +00:00
Edit Remove bindable usage in PathControlPoint 2021-08-26 12:33:53 +09:00
Judgements
MathUtils
Mods Remove bindable usage in PathControlPoint 2021-08-26 12:33:53 +09:00
Objects Remove bindable usage in PathControlPoint 2021-08-26 12:33:53 +09:00
Properties
Replays Move catcher base size constant to Catcher. 2021-07-21 16:43:24 +09:00
Resources/Testing/Beatmaps
Scoring Remove bogus CatchHitWindows 2021-06-07 13:16:07 +02:00
Skinning Adjust scaling numbers to be closer to stable 2021-08-12 22:33:12 +02:00
UI Reorder constructor arguments for HitExplosionEntry 2021-08-12 21:48:08 +02:00
CatchInputManager.cs
CatchRuleset.cs Add "Mirror" mod to osu!catch 2021-08-08 13:45:13 -04:00
CatchSkinComponent.cs
CatchSkinComponents.cs Add basic structure for skinning catch explosions 2021-08-11 21:23:32 +02:00
osu.Game.Rulesets.Catch.csproj