mirror of
https://github.com/ppy/osu
synced 2024-12-29 02:12:43 +00:00
4278a320e4
The reason this was happening was an unfortunate oversight in the migration logic. The code that was attempting to parse the skin settings as `int` was firing regardless of whether a skin migration from EF to realm had already occurred. If it had occurred, the skin setting would contain a GUID rather than an integer, and therefore fail to parse, and therefore implicitly fallback to a EF skin ID of 0 which would be the default skin. Fix by not running the setting migrating logic at all when there are no EF skins to migrate.
149 lines
5.3 KiB
C#
149 lines
5.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Linq;
|
|
using Microsoft.EntityFrameworkCore;
|
|
using osu.Game.Configuration;
|
|
using osu.Game.Models;
|
|
using osu.Game.Skinning;
|
|
|
|
#nullable enable
|
|
|
|
namespace osu.Game.Database
|
|
{
|
|
internal class EFToRealmMigrator
|
|
{
|
|
private readonly DatabaseContextFactory efContextFactory;
|
|
private readonly RealmContextFactory realmContextFactory;
|
|
private readonly OsuConfigManager config;
|
|
|
|
public EFToRealmMigrator(DatabaseContextFactory efContextFactory, RealmContextFactory realmContextFactory, OsuConfigManager config)
|
|
{
|
|
this.efContextFactory = efContextFactory;
|
|
this.realmContextFactory = realmContextFactory;
|
|
this.config = config;
|
|
}
|
|
|
|
public void Run()
|
|
{
|
|
using (var db = efContextFactory.GetForWrite())
|
|
{
|
|
migrateSettings(db);
|
|
migrateSkins(db);
|
|
}
|
|
}
|
|
|
|
private void migrateSkins(DatabaseWriteUsage db)
|
|
{
|
|
// can be removed 20220530.
|
|
var existingSkins = db.Context.SkinInfo
|
|
.Include(s => s.Files)
|
|
.ThenInclude(f => f.FileInfo)
|
|
.ToList();
|
|
|
|
// previous entries in EF are removed post migration.
|
|
if (!existingSkins.Any())
|
|
return;
|
|
|
|
var userSkinChoice = config.GetBindable<string>(OsuSetting.Skin);
|
|
int.TryParse(userSkinChoice.Value, out int userSkinInt);
|
|
|
|
switch (userSkinInt)
|
|
{
|
|
case EFSkinInfo.DEFAULT_SKIN:
|
|
userSkinChoice.Value = SkinInfo.DEFAULT_SKIN.ToString();
|
|
break;
|
|
|
|
case EFSkinInfo.CLASSIC_SKIN:
|
|
userSkinChoice.Value = SkinInfo.CLASSIC_SKIN.ToString();
|
|
break;
|
|
}
|
|
|
|
using (var realm = realmContextFactory.CreateContext())
|
|
using (var transaction = realm.BeginWrite())
|
|
{
|
|
// only migrate data if the realm database is empty.
|
|
// note that this cannot be written as: `realm.All<SkinInfo>().All(s => s.Protected)`, because realm does not support `.All()`.
|
|
if (!realm.All<SkinInfo>().Any(s => !s.Protected))
|
|
{
|
|
foreach (var skin in existingSkins)
|
|
{
|
|
var realmSkin = new SkinInfo
|
|
{
|
|
Name = skin.Name,
|
|
Creator = skin.Creator,
|
|
Hash = skin.Hash,
|
|
Protected = false,
|
|
InstantiationInfo = skin.InstantiationInfo,
|
|
};
|
|
|
|
foreach (var file in skin.Files)
|
|
{
|
|
var realmFile = realm.Find<RealmFile>(file.FileInfo.Hash);
|
|
|
|
if (realmFile == null)
|
|
realm.Add(realmFile = new RealmFile { Hash = file.FileInfo.Hash });
|
|
|
|
realmSkin.Files.Add(new RealmNamedFileUsage(realmFile, file.Filename));
|
|
}
|
|
|
|
realm.Add(realmSkin);
|
|
|
|
if (skin.ID == userSkinInt)
|
|
userSkinChoice.Value = realmSkin.ID.ToString();
|
|
}
|
|
}
|
|
|
|
db.Context.RemoveRange(existingSkins);
|
|
// Intentionally don't clean up the files, so they don't get purged by EF.
|
|
|
|
transaction.Commit();
|
|
}
|
|
}
|
|
|
|
private void migrateSettings(DatabaseWriteUsage db)
|
|
{
|
|
// migrate ruleset settings. can be removed 20220315.
|
|
var existingSettings = db.Context.DatabasedSetting;
|
|
|
|
// previous entries in EF are removed post migration.
|
|
if (!existingSettings.Any())
|
|
return;
|
|
|
|
using (var realm = realmContextFactory.CreateContext())
|
|
using (var transaction = realm.BeginWrite())
|
|
{
|
|
// only migrate data if the realm database is empty.
|
|
if (!realm.All<RealmRulesetSetting>().Any())
|
|
{
|
|
foreach (var dkb in existingSettings)
|
|
{
|
|
if (dkb.RulesetID == null)
|
|
continue;
|
|
|
|
string? shortName = getRulesetShortNameFromLegacyID(dkb.RulesetID.Value);
|
|
|
|
if (string.IsNullOrEmpty(shortName))
|
|
continue;
|
|
|
|
realm.Add(new RealmRulesetSetting
|
|
{
|
|
Key = dkb.Key,
|
|
Value = dkb.StringValue,
|
|
RulesetName = shortName,
|
|
Variant = dkb.Variant ?? 0,
|
|
});
|
|
}
|
|
}
|
|
|
|
db.Context.RemoveRange(existingSettings);
|
|
|
|
transaction.Commit();
|
|
}
|
|
}
|
|
|
|
private string? getRulesetShortNameFromLegacyID(long rulesetId) =>
|
|
efContextFactory.Get().RulesetInfo.FirstOrDefault(r => r.ID == rulesetId)?.ShortName;
|
|
}
|
|
}
|