mirror of https://github.com/ppy/osu
149 lines
4.6 KiB
C#
149 lines
4.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Shapes;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Graphics.Sprites;
|
|
using osu.Game.Overlays;
|
|
using osu.Framework.Graphics.UserInterface;
|
|
using osu.Game.Graphics.UserInterface;
|
|
using osu.Framework.Graphics.Cursor;
|
|
using osu.Framework.Screens;
|
|
using osu.Game.Graphics.Containers;
|
|
using osu.Game.Online.API;
|
|
using osu.Game.Online.API.Requests.Responses;
|
|
using osu.Game.Online.Chat;
|
|
using osu.Game.Resources.Localisation.Web;
|
|
using osu.Game.Localisation;
|
|
using osu.Game.Online.Multiplayer;
|
|
using osu.Game.Screens;
|
|
using osu.Game.Screens.Play;
|
|
|
|
namespace osu.Game.Users
|
|
{
|
|
public abstract partial class UserPanel : OsuClickableContainer, IHasContextMenu
|
|
{
|
|
public readonly APIUser User;
|
|
|
|
/// <summary>
|
|
/// Perform an action in addition to showing the user's profile.
|
|
/// This should be used to perform auxiliary tasks and not as a primary action for clicking a user panel (to maintain a consistent UX).
|
|
/// </summary>
|
|
public new Action? Action;
|
|
|
|
protected Action ViewProfile { get; private set; } = null!;
|
|
|
|
protected Drawable Background { get; private set; } = null!;
|
|
|
|
protected UserPanel(APIUser user)
|
|
: base(HoverSampleSet.Button)
|
|
{
|
|
ArgumentNullException.ThrowIfNull(user);
|
|
|
|
User = user;
|
|
}
|
|
|
|
[Resolved]
|
|
private UserProfileOverlay? profileOverlay { get; set; }
|
|
|
|
[Resolved]
|
|
private IAPIProvider api { get; set; } = null!;
|
|
|
|
[Resolved]
|
|
private ChannelManager? channelManager { get; set; }
|
|
|
|
[Resolved]
|
|
private ChatOverlay? chatOverlay { get; set; }
|
|
|
|
[Resolved]
|
|
protected OverlayColourProvider? ColourProvider { get; private set; }
|
|
|
|
[Resolved]
|
|
private IPerformFromScreenRunner? performer { get; set; }
|
|
|
|
[Resolved]
|
|
protected OsuColour Colours { get; private set; } = null!;
|
|
|
|
[Resolved]
|
|
private MultiplayerClient? multiplayerClient { get; set; }
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
Masking = true;
|
|
|
|
AddRange(new[]
|
|
{
|
|
new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Colour = ColourProvider?.Background5 ?? Colours.Gray1
|
|
},
|
|
Background = new UserCoverBackground
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
User = User,
|
|
},
|
|
CreateLayout()
|
|
});
|
|
|
|
base.Action = ViewProfile = () =>
|
|
{
|
|
Action?.Invoke();
|
|
profileOverlay?.ShowUser(User);
|
|
};
|
|
}
|
|
|
|
protected abstract Drawable CreateLayout();
|
|
|
|
protected OsuSpriteText CreateUsername() => new OsuSpriteText
|
|
{
|
|
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold),
|
|
Shadow = false,
|
|
Text = User.Username,
|
|
};
|
|
|
|
public MenuItem[] ContextMenuItems
|
|
{
|
|
get
|
|
{
|
|
List<MenuItem> items = new List<MenuItem>
|
|
{
|
|
new OsuMenuItem(ContextMenuStrings.ViewProfile, MenuItemType.Highlighted, ViewProfile)
|
|
};
|
|
|
|
if (User.Equals(api.LocalUser.Value))
|
|
return items.ToArray();
|
|
|
|
items.Add(new OsuMenuItem(UsersStrings.CardSendMessage, MenuItemType.Standard, () =>
|
|
{
|
|
channelManager?.OpenPrivateChannel(User);
|
|
chatOverlay?.Show();
|
|
}));
|
|
|
|
if (User.IsOnline)
|
|
{
|
|
items.Add(new OsuMenuItem(ContextMenuStrings.SpectatePlayer, MenuItemType.Standard, () =>
|
|
{
|
|
performer?.PerformFromScreen(s => s.Push(new SoloSpectatorScreen(User)));
|
|
}));
|
|
|
|
if (multiplayerClient?.Room?.Users.All(u => u.UserID != User.Id) == true)
|
|
{
|
|
items.Add(new OsuMenuItem(ContextMenuStrings.InvitePlayer, MenuItemType.Standard, () => multiplayerClient.InvitePlayer(User.Id)));
|
|
}
|
|
}
|
|
|
|
return items.ToArray();
|
|
}
|
|
}
|
|
}
|
|
}
|