osu/osu.Game/Rulesets/UI
Dan Balasescu d2722f1523
Merge branch 'master' into ruleset-shaders
2021-07-07 15:44:30 +09:00
..
Scrolling Use natural anchor for `TimeAtPosition` and `PositionAtTime` 2021-06-15 13:15:20 +09:00
DrawableRuleset.cs Avoid using single letter variable names 2021-07-04 23:24:17 +02:00
DrawableRulesetDependencies.cs Pass empty resource store for `FallbackShaderManager` base constructor 2021-06-22 12:36:45 +03:00
FrameStabilityContainer.cs
GameplayCursorContainer.cs
HitObjectContainer.cs Remove `OnAdd`/`OnRemove` of `HitObjectContainer` 2021-06-03 15:00:16 +09:00
IFrameStableClock.cs
IHitObjectContainer.cs
IPooledHitObjectProvider.cs
JudgementContainer.cs
ModIcon.cs Update usages of `IHasTooltip` in line with framework localisation changes 2021-06-25 19:10:04 +02:00
Playfield.cs Use singular `IApplicableToDrawableHitObject` for consumers 2021-06-16 18:47:04 +09:00
PlayfieldAdjustmentContainer.cs
PlayfieldBorder.cs
PlayfieldBorderStyle.cs
ReplayRecorder.cs Rename SpectatorStreamingClient -> SpectatorClient 2021-05-20 15:55:07 +09:00
RulesetInputManager.cs Merge branch 'master' into realm-key-binding-store 2021-06-10 13:58:08 +09:00