osu/osu.Game.Tests/NonVisual/SessionStaticsTest.cs
Dean Herbert 16fe0e4f89 Fix SessionStaticsTest never working
In headless operation, the test would complete before ever reaching an
idle state. And this test only ran headless..
2021-12-21 15:39:08 +09:00

38 lines
1.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Configuration;
namespace osu.Game.Tests.NonVisual
{
[TestFixture]
public class SessionStaticsTest
{
private SessionStatics sessionStatics;
[Test]
public void TestSessionStaticsReset()
{
sessionStatics = new SessionStatics();
sessionStatics.SetValue(Static.LoginOverlayDisplayed, true);
sessionStatics.SetValue(Static.MutedAudioNotificationShownOnce, true);
sessionStatics.SetValue(Static.LowBatteryNotificationShownOnce, true);
sessionStatics.SetValue(Static.LastHoverSoundPlaybackTime, (double?)1d);
Assert.IsFalse(sessionStatics.GetBindable<bool>(Static.LoginOverlayDisplayed).IsDefault);
Assert.IsFalse(sessionStatics.GetBindable<bool>(Static.MutedAudioNotificationShownOnce).IsDefault);
Assert.IsFalse(sessionStatics.GetBindable<bool>(Static.LowBatteryNotificationShownOnce).IsDefault);
Assert.IsFalse(sessionStatics.GetBindable<double?>(Static.LastHoverSoundPlaybackTime).IsDefault);
sessionStatics.ResetAfterInactivity();
Assert.IsTrue(sessionStatics.GetBindable<bool>(Static.LoginOverlayDisplayed).IsDefault);
Assert.IsTrue(sessionStatics.GetBindable<bool>(Static.MutedAudioNotificationShownOnce).IsDefault);
Assert.IsTrue(sessionStatics.GetBindable<bool>(Static.LowBatteryNotificationShownOnce).IsDefault);
Assert.IsTrue(sessionStatics.GetBindable<double?>(Static.LastHoverSoundPlaybackTime).IsDefault);
}
}
}