mirror of https://github.com/ppy/osu
32 lines
1.4 KiB
C#
32 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using NUnit.Framework;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Rulesets.Difficulty;
|
|
using osu.Game.Rulesets.Taiko.Difficulty;
|
|
using osu.Game.Rulesets.Taiko.Mods;
|
|
using osu.Game.Tests.Beatmaps;
|
|
|
|
namespace osu.Game.Rulesets.Taiko.Tests
|
|
{
|
|
public class TaikoDifficultyCalculatorTest : DifficultyCalculatorTest
|
|
{
|
|
protected override string ResourceAssembly => "osu.Game.Rulesets.Taiko";
|
|
|
|
[TestCase(3.0920212594351191d, 200, "diffcalc-test")]
|
|
[TestCase(3.0920212594351191d, 200, "diffcalc-test-strong")]
|
|
public void Test(double expectedStarRating, int expectedMaxCombo, string name)
|
|
=> base.Test(expectedStarRating, expectedMaxCombo, name);
|
|
|
|
[TestCase(4.0789820318081444d, 200, "diffcalc-test")]
|
|
[TestCase(4.0789820318081444d, 200, "diffcalc-test-strong")]
|
|
public void TestClockRateAdjusted(double expectedStarRating, int expectedMaxCombo, string name)
|
|
=> Test(expectedStarRating, expectedMaxCombo, name, new TaikoModDoubleTime());
|
|
|
|
protected override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new TaikoDifficultyCalculator(new TaikoRuleset().RulesetInfo, beatmap);
|
|
|
|
protected override Ruleset CreateRuleset() => new TaikoRuleset();
|
|
}
|
|
}
|