osu/osu.Game/Scoring/Legacy/ScoreInfoExtensions.cs

162 lines
4.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Scoring.Legacy
{
public static class ScoreInfoExtensions
{
public static int? GetCountGeki(this ScoreInfo scoreInfo)
{
switch (scoreInfo.Ruleset.OnlineID)
{
case 1:
return getCount(scoreInfo, HitResult.LargeBonus);
case 3:
return getCount(scoreInfo, HitResult.Perfect);
}
return null;
}
public static void SetCountGeki(this ScoreInfo scoreInfo, int value)
{
switch (scoreInfo.Ruleset.OnlineID)
{
// For legacy scores, Geki indicates hit300 + perfect strong note hit.
// Lazer only has one result for a perfect strong note hit (LargeBonus).
case 1:
scoreInfo.Statistics[HitResult.LargeBonus] = scoreInfo.Statistics.GetValueOrDefault(HitResult.LargeBonus) + value;
break;
case 3:
scoreInfo.Statistics[HitResult.Perfect] = value;
break;
}
}
public static int? GetCount300(this ScoreInfo scoreInfo) => getCount(scoreInfo, HitResult.Great);
public static void SetCount300(this ScoreInfo scoreInfo, int value) => scoreInfo.Statistics[HitResult.Great] = value;
public static int? GetCountKatu(this ScoreInfo scoreInfo)
{
switch (scoreInfo.Ruleset.OnlineID)
{
// For taiko, Katu is bundled into Geki.
case 1:
break;
case 2:
return getCount(scoreInfo, HitResult.SmallTickMiss);
case 3:
return getCount(scoreInfo, HitResult.Good);
}
return null;
}
public static void SetCountKatu(this ScoreInfo scoreInfo, int value)
{
switch (scoreInfo.Ruleset.OnlineID)
{
// For legacy scores, Katu indicates hit100 + perfect strong note hit.
// Lazer only has one result for a perfect strong note hit (LargeBonus).
case 1:
scoreInfo.Statistics[HitResult.LargeBonus] = scoreInfo.Statistics.GetValueOrDefault(HitResult.LargeBonus) + value;
break;
case 2:
scoreInfo.Statistics[HitResult.SmallTickMiss] = value;
break;
case 3:
scoreInfo.Statistics[HitResult.Good] = value;
break;
}
}
public static int? GetCount100(this ScoreInfo scoreInfo)
{
switch (scoreInfo.Ruleset.OnlineID)
{
case 0:
case 1:
case 3:
return getCount(scoreInfo, HitResult.Ok);
case 2:
return getCount(scoreInfo, HitResult.LargeTickHit);
}
return null;
}
public static void SetCount100(this ScoreInfo scoreInfo, int value)
{
switch (scoreInfo.Ruleset.OnlineID)
{
case 0:
case 1:
case 3:
scoreInfo.Statistics[HitResult.Ok] = value;
break;
case 2:
scoreInfo.Statistics[HitResult.LargeTickHit] = value;
break;
}
}
public static int? GetCount50(this ScoreInfo scoreInfo)
{
switch (scoreInfo.Ruleset.OnlineID)
{
case 0:
case 3:
return getCount(scoreInfo, HitResult.Meh);
case 2:
return getCount(scoreInfo, HitResult.SmallTickHit);
}
return null;
}
public static void SetCount50(this ScoreInfo scoreInfo, int value)
{
switch (scoreInfo.Ruleset.OnlineID)
{
case 0:
case 3:
scoreInfo.Statistics[HitResult.Meh] = value;
break;
case 2:
scoreInfo.Statistics[HitResult.SmallTickHit] = value;
break;
}
}
public static int? GetCountMiss(this ScoreInfo scoreInfo) =>
getCount(scoreInfo, HitResult.Miss);
public static void SetCountMiss(this ScoreInfo scoreInfo, int value) =>
scoreInfo.Statistics[HitResult.Miss] = value;
private static int? getCount(ScoreInfo scoreInfo, HitResult result)
{
if (scoreInfo.Statistics.TryGetValue(result, out int existing))
return existing;
return null;
}
}
}