mirror of https://github.com/ppy/osu
67 lines
3.1 KiB
C#
67 lines
3.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Localisation;
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namespace osu.Game.Localisation
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{
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public static class NotificationsStrings
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{
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private const string prefix = @"osu.Game.Resources.Localisation.Notifications";
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/// <summary>
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/// "notifications"
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/// </summary>
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public static LocalisableString HeaderTitle => new TranslatableString(getKey(@"header_title"), @"notifications");
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/// <summary>
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/// "waiting for 'ya"
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/// </summary>
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public static LocalisableString HeaderDescription => new TranslatableString(getKey(@"header_description"), @"waiting for 'ya");
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/// <summary>
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/// "Running Tasks"
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/// </summary>
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public static LocalisableString RunningTasks => new TranslatableString(getKey(@"running_tasks"), @"Running Tasks");
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/// <summary>
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/// "Clear All"
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/// </summary>
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public static LocalisableString ClearAll => new TranslatableString(getKey(@"clear_all"), @"Clear All");
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/// <summary>
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/// "Cancel All"
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/// </summary>
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public static LocalisableString CancelAll => new TranslatableString(getKey(@"cancel_all"), @"Cancel All");
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/// <summary>
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/// "Your battery level is low! Charge your device to prevent interruptions during gameplay."
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/// </summary>
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public static LocalisableString BatteryLow => new TranslatableString(getKey(@"battery_low"), @"Your battery level is low! Charge your device to prevent interruptions during gameplay.");
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/// <summary>
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/// "Your game volume is too low to hear anything! Click here to restore it."
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/// </summary>
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public static LocalisableString GameVolumeTooLow => new TranslatableString(getKey(@"game_volume_too_low"), @"Your game volume is too low to hear anything! Click here to restore it.");
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/// <summary>
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/// "The current ruleset doesn't have an autoplay mod available!"
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/// </summary>
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public static LocalisableString NoAutoplayMod => new TranslatableString(getKey(@"no_autoplay_mod"), @"The current ruleset doesn't have an autoplay mod available!");
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/// <summary>
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/// "osu! doesn't seem to be able to play audio correctly.\n\nPlease try changing your audio device to a working setting."
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/// </summary>
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public static LocalisableString AudioPlaybackIssue => new TranslatableString(getKey(@"audio_playback_issue"),
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@"osu! doesn't seem to be able to play audio correctly.\n\nPlease try changing your audio device to a working setting.");
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/// <summary>
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/// "The score overlay is currently disabled. You can toggle this by pressing {0}."
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/// </summary>
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public static LocalisableString ScoreOverlayDisabled(LocalisableString arg0) => new TranslatableString(getKey(@"score_overlay_disabled"),
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@"The score overlay is currently disabled. You can toggle this by pressing {0}.", arg0);
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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