osu/osu.Game.Rulesets.Catch/Skinning/Default/DropletPiece.cs

30 lines
848 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Objects;
using osuTK;
namespace osu.Game.Rulesets.Catch.Skinning.Default
{
public partial class DropletPiece : CatchHitObjectPiece
{
protected override Drawable HyperBorderPiece { get; }
public DropletPiece()
{
Size = new Vector2(CatchHitObject.OBJECT_RADIUS / 2);
InternalChildren = new[]
{
new Pulp
{
RelativeSizeAxes = Axes.Both,
AccentColour = { BindTarget = AccentColour }
},
HyperBorderPiece = new HyperDropletBorderPiece()
};
}
}
}