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osu
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osu
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osu.Game
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mcendu
17abe90c27
move SkinnableHealthDisplay
...
Similar components are in osu.Game.Screens.Play.HUD while this is not
2020-12-31 20:23:13 +08:00
..
Break
HUD
move SkinnableHealthDisplay
2020-12-31 20:23:13 +08:00
PlayerSettings
BeatmapMetadataDisplay.cs
BreakOverlay.cs
BreakTracker.cs
ComboEffects.cs
DimmableStoryboard.cs
EpilepsyWarning.cs
FailAnimation.cs
FailOverlay.cs
GameplayBeatmap.cs
GameplayClock.cs
GameplayClockContainer.cs
Rename method to better match purpose
2020-12-11 14:44:01 +09:00
GameplayMenuOverlay.cs
HotkeyExitOverlay.cs
HotkeyRetryOverlay.cs
HUDOverlay.cs
Add leaderboard display to realtime player
2020-12-22 19:10:08 +09:00
ISamplePlaybackDisabler.cs
KeyCounter.cs
KeyCounterAction.cs
KeyCounterDisplay.cs
KeyCounterKeyboard.cs
KeyCounterMouse.cs
KeyCounterState.cs
PauseOverlay.cs
Player.cs
Merge branch 'master' into disallow-skipping
2020-12-24 12:35:22 +01:00
PlayerConfiguration.cs
Disallow skipping in multiplayer for now
2020-12-24 16:29:51 +09:00
PlayerLoader.cs
Fix gameplay loading too fast the first time entering a beatmap
2020-12-14 14:21:21 +09:00
ReplayPlayer.cs
Move player constructor configuration to dedicated class; add AllowRestart parameter
2020-12-23 17:47:46 +09:00
ReplayPlayerLoader.cs
ResumeOverlay.cs
ScreenSuspensionHandler.cs
ScreenWithBeatmapBackground.cs
SkipOverlay.cs
Avoid blocking global actions when skip overlay is not actually active
2020-11-24 15:42:14 +09:00
SongProgress.cs
SongProgressBar.cs
SongProgressGraph.cs
SongProgressInfo.cs
Spectator.cs
Re-namespace all files in OnlinePlay directory
2020-12-25 16:50:09 +01:00
SpectatorPlayer.cs
SpectatorPlayerLoader.cs
SpectatorResultsScreen.cs
Remove default allowRetry parameter value from ResultsScreen
2020-11-20 14:35:44 +09:00
SquareGraph.cs