osu/osu.Game/Beatmaps
2018-11-28 13:19:23 +09:00
..
ControlPoints OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
Drawables Merge branch 'master' into osuTK 2018-11-21 18:53:11 +09:00
Formats OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
Legacy
Timing
Beatmap.cs Make IBeatmap.HitObjects an IReadOnlyList 2018-10-11 19:53:07 +09:00
BeatmapConverter.cs Cleanups 2018-10-17 10:53:21 +09:00
BeatmapDifficulty.cs Move primary key attribute to IHasPrimaryKey 2018-11-28 13:19:23 +09:00
BeatmapInfo.cs Move primary key attribute to IHasPrimaryKey 2018-11-28 13:19:23 +09:00
BeatmapManager_WorkingBeatmap.cs Merge remote-tracking branch 'upstream/master' into framework-image-changes 2018-09-07 18:56:00 +09:00
BeatmapManager.cs Rename HitObjectMask -> SelectionMask 2018-10-26 13:31:23 +09:00
BeatmapMetadata.cs Move primary key attribute to IHasPrimaryKey 2018-11-28 13:19:23 +09:00
BeatmapMetrics.cs
BeatmapOnlineInfo.cs
BeatmapProcessor.cs Cleanup 2018-09-18 12:54:07 +09:00
BeatmapSetFileInfo.cs Move primary key attribute to IHasPrimaryKey 2018-11-28 13:19:23 +09:00
BeatmapSetInfo.cs Move primary key attribute to IHasPrimaryKey 2018-11-28 13:19:23 +09:00
BeatmapSetOnlineInfo.cs Match panel with web 2018-05-31 08:09:19 -07:00
BeatmapSetOnlineStatus.cs
BeatmapStatistic.cs
BeatmapStore.cs
BindableBeatmap.cs Rename GameBeatmap -> BindableBeatmap 2018-06-06 20:16:20 +09:00
DummyWorkingBeatmap.cs Fix DummyWorkingBeatmap having unrealistic defaults 2018-10-29 15:26:28 +09:00
IBeatmap.cs Make IBeatmap.HitObjects an IReadOnlyList 2018-10-11 19:53:07 +09:00
IBeatmapConverter.cs Update framework 2018-07-21 16:21:53 +09:00
IBeatmapProcessor.cs Update framework 2018-07-21 16:21:53 +09:00
IBindableBeatmap.cs Rename GameBeatmap -> BindableBeatmap 2018-06-06 20:16:20 +09:00
WorkingBeatmap_VirtualBeatmapTrack.cs Update framework 2018-07-21 16:21:53 +09:00
WorkingBeatmap.cs Preserve the beatmap's version 2018-10-23 14:59:21 +09:00