osu/osu.Game.Rulesets.Catch/CatchInputManager.cs
2022-11-09 13:58:58 +09:00

32 lines
751 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.ComponentModel;
using osu.Framework.Allocation;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Catch
{
[Cached]
public class CatchInputManager : RulesetInputManager<CatchAction>
{
public CatchInputManager(RulesetInfo ruleset)
: base(ruleset, 0, SimultaneousBindingMode.Unique)
{
}
}
public enum CatchAction
{
[Description("Move left")]
MoveLeft,
[Description("Move right")]
MoveRight,
[Description("Engage dash")]
Dash,
}
}