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https://github.com/ppy/osu
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41 lines
1.4 KiB
C#
41 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Bindables;
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using osu.Game.Rulesets.Mods;
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using osu.Framework.Utils;
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using osu.Game.Configuration;
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using osu.Game.Overlays.Settings;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.Catch.Mods
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{
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public class CatchModNoScope : ModNoScope, IUpdatableByPlayfield
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{
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public override string Description => "Where's the catcher?";
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[SettingSource(
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"Hidden at combo",
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"The combo count at which the catcher becomes completely hidden",
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SettingControlType = typeof(SettingsSlider<int, HiddenComboSlider>)
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)]
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public override BindableInt HiddenComboCount { get; } = new BindableInt
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{
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Default = 10,
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Value = 10,
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MinValue = 0,
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MaxValue = 50,
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};
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public void Update(Playfield playfield)
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{
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var catchPlayfield = (CatchPlayfield)playfield;
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bool shouldAlwaysShowCatcher = IsBreakTime.Value;
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float targetAlpha = shouldAlwaysShowCatcher ? 1 : ComboBasedAlpha;
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catchPlayfield.CatcherArea.Alpha = (float)Interpolation.Lerp(catchPlayfield.CatcherArea.Alpha, targetAlpha, Math.Clamp(catchPlayfield.Time.Elapsed / TRANSITION_DURATION, 0, 1));
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}
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}
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}
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