mirror of
https://github.com/ppy/osu
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124 lines
4.1 KiB
C#
124 lines
4.1 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input;
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using osu.Game.Graphics.Backgrounds;
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namespace osu.Game.Overlays.SearchableList
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{
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public abstract class SearchableListOverlay : WaveOverlayContainer
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{
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public static readonly float WIDTH_PADDING = 80;
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}
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public abstract class SearchableListOverlay<T,U,S> : SearchableListOverlay
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{
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private readonly Container scrollContainer;
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protected readonly SearchableListHeader<T> Header;
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protected readonly SearchableListFilterControl<U,S> Filter;
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protected readonly FillFlowContainer ScrollFlow;
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protected abstract Color4 BackgroundColour { get; }
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protected abstract Color4 TrianglesColourLight { get; }
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protected abstract Color4 TrianglesColourDark { get; }
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protected abstract SearchableListHeader<T> CreateHeader();
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protected abstract SearchableListFilterControl<U,S> CreateFilterControl();
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protected SearchableListOverlay()
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{
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RelativeSizeAxes = Axes.Both;
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = BackgroundColour,
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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Children = new[]
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{
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new Triangles
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{
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RelativeSizeAxes = Axes.Both,
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TriangleScale = 5,
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ColourLight = TrianglesColourLight,
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ColourDark = TrianglesColourDark,
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},
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},
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},
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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Header = CreateHeader(),
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Filter = CreateFilterControl(),
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},
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},
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scrollContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Children = new[]
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{
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new ScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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ScrollDraggerVisible = false,
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Children = new[]
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{
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ScrollFlow = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Horizontal = WIDTH_PADDING },
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Direction = FillDirection.Vertical,
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},
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},
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},
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},
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},
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};
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Filter.Search.Exit = Hide;
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}
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protected override void Update()
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{
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base.Update();
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scrollContainer.Padding = new MarginPadding { Top = Header.Height + Filter.Height };
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}
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protected override bool OnFocus(InputState state)
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{
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Filter.Search.TriggerFocus();
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return false;
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}
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protected override void PopIn()
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{
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base.PopIn();
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Filter.Search.HoldFocus = true;
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}
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protected override void PopOut()
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{
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base.PopOut();
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Filter.Search.HoldFocus = false;
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}
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}
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}
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