mirror of https://github.com/ppy/osu
33 lines
1.3 KiB
C#
33 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Game.Online.API;
|
|
using osu.Game.Online.Rooms;
|
|
using osu.Game.Scoring;
|
|
|
|
namespace osu.Game.Screens.Play
|
|
{
|
|
/// <summary>
|
|
/// A player instance which submits to a room backing. This is generally used by playlists and multiplayer.
|
|
/// </summary>
|
|
public abstract class RoomSubmittingPlayer : SubmittingPlayer
|
|
{
|
|
[Resolved(typeof(Room), nameof(Room.RoomID))]
|
|
protected Bindable<long?> RoomId { get; private set; }
|
|
|
|
protected readonly PlaylistItem PlaylistItem;
|
|
|
|
protected RoomSubmittingPlayer(PlaylistItem playlistItem, PlayerConfiguration configuration = null)
|
|
: base(configuration)
|
|
{
|
|
PlaylistItem = playlistItem;
|
|
}
|
|
|
|
protected override APIRequest<APIScoreToken> CreateTokenRequestRequest() => new CreateRoomScoreRequest(RoomId.Value ?? 0, PlaylistItem.ID, Game.VersionHash);
|
|
|
|
public override APIRequest<MultiplayerScore> CreateSubmissionRequest(Score score, int token) => new SubmitRoomScoreRequest(token, RoomId.Value ?? 0, PlaylistItem.ID, score.ScoreInfo);
|
|
}
|
|
}
|